FREQUENCY: Unique
FREQUENCY:
Very rare ([Dungeon Level X])
NO. APPEARING: 1
ARMOR CLASS: -3
MOVE: 9" (+6" rush)
HIT DICE: 300 hp
% IN LAIR: [SB]
TREASURE TYPE: [SB]
NO. OF ATTACKS: 6
DAMAGE/ATTACK: 1-12/1-12/2-24/5-50/1-10/1-10
<1-12/1-12/2-24/5-50+"Sharpness" bite/1-10/1-10> <(claw.forelimb/claw.forelimb/tail.lash.sweeping/bite.savage/horn.thrusting/horn.thrusting)>
SPECIAL ATTACKS: "Sharpness"
bite, terror
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: L (50' long)
<that's 36 point: possible
to get it to 50 point?>
PSIONIC ABILITY: Nil (immune
to psionics)
Attack/Defense
Modes: Nil
LEVEL/X.P. VALUE: X | 37,500
The lejendary tarrasque is
possibly the most dreaded monster of all,
for when it is active it
ravishes the countryside for miles. All vegetation and
animal life is devoured
or driven away. The land through which the
monster passes becomes a
barren waste which requires years to recover.
The tarrasque eats voraciously
and continually, and all living things
are food to it, although
it prefers warm-blooded creatures over
others. Normal attack modes
of the tarrasque are with 2 forelimb claws,
a sweeping tail lash inflicting
2-24 points of damage, a savage bite (the
effect of which resembles
a sword of sharpness
in that a to-hit score of
18 or better indicates that
a victim has some portion severed, such as a
limb, head, torso, etc.),
and
2 thrusting horn attacks for 1-10 points of
damage each. The rush of
the tarrasque is possible but once every turn,
because the monster is so
large and ponderous.
The mere sight of the tarrasque
is so terrifying that creatures under 3
levels or hit dice will
be paralyzed until it is out of their range of vision (no
saving throw). <WSG>
Creatures of 3 or more levels
or HD will FLEE in panic, although those
of 7 or more levels or HD
who manage to save vs. paralyzation, will
not be so affected.
The tarrasque has a carapace
of exceptional hardness and reflective <weapon vs. AC>
quality. Bolts and rays
such as lightning
bolts, cones of cold,
and even
magic
missiles are useless against the tarrasque. The reflection is such
that 1 in 6 attacks actually
reflect directly back upon the caster,
while the remainder bounce
harmlessly away from the monster. Fire
of any sort has no effect
upon the tarrasque. The monster's metabolic rate
is such that it regenerates
1 hit point per round after sustaining damage.
The tarrasque can only be
struck by +1 or better magic weapons.
The slaying of the tarrasque
is said to be possible only if the monster is
reduced to -30 or fewer
hit points and a wish for its death then
used.
Otherwise, even the slightest
piece of the tarrasque will regenerate<l> and
restore the monster completely.
Legend says that a great treasure can
be extracted from the tarrasque's
carapace. The upper portion, treated
with acid and then heated
in a furnace, will yield gems--10-100 diamonds <DSG, smelting equipment?>
of 1000 gp base value each.
The underbelly material, mixed with the creature's blood
and meteoric iron, will
produce a metal wihch can be
forged by dwarf blacksmiths
into 1-4 shields of +5 magical power. <link:DMG>
It is fortunate that the
tarrasque is active only for short periods of time.
Typically, the monster comes
forth to forage for a week or two, ravaging
all but a few square miles
of land. The tarrasque then seeks a hidden lair
underground and lies dormant,
sleeping for 5-20 months before coming
forth again. Once every
decade or so, the monster will be particularly
active, staying abroad for
several months. Thereafter its period of dormancy
becomes 4-16 years long
unless disturbed. The ratio of active to
dormant state appears to
be about 1-30.
by
Francois Marcela-Froideval
Q: Is a wish necessary
to kill a tarrasque?
Is it necessary to reduce
it to
?30 hp? If the wish is necessary,
does the creature get a
saving
throw? Does the user get
moved to a
time when the tarrasque
is dead or
nonexistent (as suggested
in the
Players Handbook)? The tarrasque?s
attacks are listed as l-12/l-2/2-24/5-
50/l-10/10; isn?t the l-2
attack a bit
weak for this monster? The
description
states that the creature
can
rush only once per turn;
does this
prevent the thrusting attack
of its
horns?
A: The tarrasque
is not slain until it is
reduced to ?30 hp and a
wish is used.
The wisher suffers no ill
effects, and there
is no saving throw given
to the tarrasque.
The ?1-2?. attack is a misprint;
it should
read 1-12 (the two 1-12
attacks are from
the creature?s forelimbs).
The creature can
attack with its horns at
any time; the only
rush effect is an extra
6? of movement.
(142.10)
<added The>
<Tarrasque Action Figure>
So if it's endangered in your campaign, and if you want to keep to the intent of its creator... boost its stats & abilities until it IS a UUP.
:)
F
- Frank Mentzer
clore wrote:
Quote:
Your experience is certainly
with bad editors.
I have had both sorts.
But never one good enough
to catch egregious misspellings of common words like "dero", "dinichthys",
"doppelganger", "erinnyes", "lemur", "tarasque", and "Tartarus"?
Frankly, sir...
You are a bore.
Did it ever occur to you that some words are not as others have spelled them so as to make the attached monster information unique?
That aside, I was speaking
primarily of fiction editors.
Have you ever written any
fiction that was published?
Gary
Quote:
Originally posted by
Larcen
2) How do you pronounce
Gygax, Ioun, Iuz, Tarrasque, Lich, and Tiamat? I pronounce them GUY-gax,
Yoon, Yuz, tar-ASK, litch, and TEE-a-matt.
2. GUY-gax is how my family
pronounces the name, but in proper Swiss it is pronounced GHE-gox.
As for Ioun, I say Eeun
but Yoon sounds fine,
and so too Eeuse, but Yuz
is okay,
We almost agree on the pronunciation
of Terrasque--err-ASK TO YOUR tar-ASK,
WE HARMONIZE ON litch
(many prefer lick),
and Tiamat as TEE-a-matt.
Quote:
Originally posted by SubMensa
Ok, I'll step up. please
excuse me if this has been asked before.
Where did the idea for the tarrasque come from?
Thanks in advance for any insights you may have.
By the way, thank you for
the years of entertainment, and indirectly for my love of reading. If it
weren't for discovering roleplaying I would definitely be a different person
today.
Howdy!
The question has been asked
before, although I am not certain if it was on this multi-part thread.
anyway...
The tarrasque is a fablous
monster from French legend, and it was French author Francois Marcela Froideval
who called the beast to my attention, did up the stats for it.
I thought the game needed
at least one near-undestructable creature from myth, so it made the book
Cheers,
Gary