Yagnodaemon (Lesser Daemon)

FREQUENCY: Uncommon
FREQUENCY: Uncommon ([Dungeon Level IX])

FREQUENCY: Common ([Astral Plane])
NO. APPEARING: 1-6
ARMOR CLASS: 1
MOVE: 18"
HIT DICE: 13+13
% IN LAIR: 30%
TREASURE TYPE: [R]
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-10 + 12
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: 75% to 1st level spells
INTELLIGENCE: Low
ALIGNMENT: Neutral evil
SIZE: M (12' tall)
LEVEL/X.P. VALUE: X | 7050 + 18

The yagnodaemon is a horrible creature with 2 unequal arms, 1 man
sized and the other giant sized. It is with its giant's arm that the daemon
will inflict damage as a storm giant (+12), whether attacking unarmed or
with his weapon, the tol-kendar.

The tol-kendar, or body-wrecker, is a huge (15-foot long) polearm of
steel, topped by an inverted cone ringed with blades and tipped with a
harpoon-like point. It requires the strength of a storm giant to wield
effectively and does 1-10 points of damage when it hits (+ strength bonus) and 1-6
the next round as it is pulled out. The bladed sides do 1-8 (+ strength bonus),
and 2-16 when they are pulled out. The yagnodaemon may make only 1
of the 2 attacks per round. Any roll of 20 indicates the [daemon] has
successfully struck with the haft of the pole and knocked his opponent out
for 2-12 rounds, unless a saving throw vs. paralysis is successful.
<weapon vs. AC modifiers>

If the yagnodaemon has knocked out an opponent, it will attempt to feed
on the opponent's life force. The daemon does this by placing its head
against the flesh of the victim. It will devour 10-100% of the victim's
abilities before being sated. Affected abilities are XP, HP,
psionic ability, and ability scores (strength, intelligence, etc.).
Round any fractions up. This process takes 5 melee rounds and may be
interrupted by the victim's awakening. The victim may regain lost abilities
only by a [restoration] spell, or by slaying the daemon with a day.

Finally, the yagnodaemon can use [teleport] at will and shocking grasp thrice daily, doing 1-8 points+13.
The daemon may USE this latter ability
through his tol-kendar to inflict additional damage on his opponents.
Due to his sturdy nature, the yagnodaemon takes half-damage from all
earth-based attacks.