Dust of Dryness
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This special dust has many uses.
If a pinch is CAST
into a goodly volume of
water, 1 cubic yard of liquid is instantly transformed
transformed
to nothingness, and the
dust pinch becomes a marble-sized
pellet floating, or resting,
where it was CAST.
Whenever this pellet is
hurled down, it breaks and
reJeases the same volume of water. When
the dust is sprinkled over
an area (such as with a wave of the arm), it
will negate a precipitation
or cloudburst spell, or else dry up as
much
as 1 cubic rod of water.
The dust will not affect liquids which are not
some form of water (fresh,
salt, brackish, alkaline, etc.). If the dust is
‘employed against a water
elemental or similar creature, the creature
must save versus spell or
be destroyed. A successful save still inflicts
6-30 points of damage upon
the water-creature. A pouch of this dust
will contain from 11-20
pinches. The contents of the pouch can be
sprinkled (to dry up moisture)
so long as at least half of the original
amount (in pinches) remains.
If several pinches have been used so
that what is left is less
than half of what was found, then sprinkling the
remainder will have no effect.
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