Ring of the Ram
|
|
|
|
|
|
|
|
|
|
This ornate ring can be of any hard metal, usually a silver alloy || iron.
It has the head of a ram
(or possibly a buck goat) as
its device. When magic is
detected for, it will reveal an evocation
dweomer upon the ring. The
wearer is able to cause the ring to give
forth a ram-like force,
manifested by a vaguely discernible shape
which resembles the head
of a ram (or goat). This force strikes one
target for 1-6 points of
damage if 1 charge is expended, 2-12 points if
2 charges are used, or 3-18
points if 3 charges (the maximum) are
used. The ring is quite
useful, for instance, for knocking opponents off
of walls or ladders, or
over ledges; the force of the blow is considerable,
and if a victim fails to
save versus spell, it is knocked free -- or
down. The range of this
power is 3”. The target of the blow must take
any applicable adjustments
to its saving throw from the following list:
Smaller than man-sized | -1 |
Larger than man-sized | +2 |
Strength under 12 | -1 |
Strength of 18-20 | +3 |
Strength over 20 | +6 |
4 or more legs | +4 |
Over 1,000 Ibs. weight | +2 |
2 charges expended | -1 |
3 charges expended | -2 |
The DM should note that circumstantial
adjustments must be made
according to need. For instance,
a fire giant balanced on a narrow
ledge should not gain any
benefit from strength and weight unless he
knows that he is about to
be struck by the force of the ring. This is a
case where common sense
will serve best.
In addition to its attack
mode, the ring of the ram also has the power to
open doors as if a person
of 18/00 strength were doing so. If 2
charges are expended, the
effect is as for a character of 19 strength,
and if 3 charges are expended,
the effect is as if a 20 strength were
used. Magically held or
locked portals can be opened in this manner.
Structural damage from the
ramlike force is identical to an actual battering
ram (see DMG) if the ring is used in this mode,
with double || triple damage
accruing for applications of 2 || 3
charges. Magic items struck
by the ramlike force must save vs.
crushing blow if
3 charges are used; otherwise, the force will not affect
them. Other (non-magical)
items which are the TARGET of the force
will always have to save
vs. crushing blow from the impact.
A ring of this sort will
have from 6-60 charges when discovered. It can
be recharged by a magic-user
employing enchant an item and Bigby’s
Clenched Fist in combination.
The original ring of this sort was created
by the renowned magicluser
Lythargyrhum.
*template****template*