The tengu are a race of birdlike humanoid
creatures found in uninhabited mountain areas, though not far from settled
lands.
Many people believe they were the original
inhabitants of the land before the arrival of humans.
Once the humans arrived, with their organization
and culture, the tengu were pushed deeper and deeper into the mountains.
There they now dwell in forest glades,
meadows, and on the banks of streams and ponds.
They are somewhat solitary creatures and
do not form villages or permanent communities.
In general, all tengu are extremely secretive
and capricious.
Little is known about their way of life.
They are all quite fond of strong drink
and can be bribed, appeased, or befriended with large offerings of sake.
They also have a taste for music, particularly
that of the flute and drum.
There are two types of tengu--the crow-headed tengu and the humanoid tengu.
LEVEL/X.P. VALUE:
1 HD: II / 28 + 2
2 HD: II / 50 + 2
3 HD: III / 85 + 4
4 HD: III / 130 + 5
5 HD: V / 360 + 5
6 HD: VI / 625 + 5
7 HD: VI / 950 + 8
8 HD: VII / 1,450 +
10
9 HD: VII / 2,300 +
12
10 HD: VIII / 3,450
+ 14
<divide this up between the crow &
the humanoid, but, perhaps, keep the table, in case one is going to work
witth the "Monster Age" article in Dragon 108>
4 Tengu (terrain: forest, TPL30:5th) (REF4.35)
<there was some paragraph re-org here,
& I hope I got it all right>
<the mention of 1 HD is puzzling: perhaps
that could tengu children?>
FREQUENCY: Rare
NO. APPEARING: 1-4
ARMOR CLASS: 6
MOVE: 9" / 24" (MC: C)
HIT DICE: 2 to 5
% IN LAIR: 10%
TREASURE TYPE: [C]
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-8
SPECIAL ATTACKS: Spells
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low to average
ALIGNMENT: Chaotic evil <(Malicious)>
SIZE: S
The crow-headed tengu is a humanoid two
to three feet tall with the head and beak of a crow.
Feathered wings sprout from between their
shoulder blades.
They are evil and malicious, seeking to
cause harm to all humans who enter their territory.
They fight with katana and wakazashi.
They can speak the language of tengu,
that of animals, and the human language of the area.
They are able to perfectly mimic voices
of those they have heard.
They are able to polymorph
self and [shout] spells three times per day.
They have lower status than the humanoid
tengu and follow orders from these creatures in deference to their rank.
<space added>
FREQUENCY: Rare
NO. APPEARING: 1-3
ARMOR CLASS: 4
MOVE: 12" / 15" (MC: C)
HIT DICE: 5 to 10
% IN LAIR: 20%
TREASURE TYPE: [C]
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 1-6 or by weapon type
SPECIAL ATTACKS: Spells
SPECIAL DEFENSES: Invisibility
MAGIC RESISTANCE: Standard
INTELLIGENCE: High to very
ALIGNMENT: Chaotic neutral
SIZE: S
Humanoid tengu stand from three to four
feet tall.
They have normal human faces except that
the skin is red or blue
and their noses are exceptionally long.
They may or may not have stunted feathered
wings on their backs, growing between their shoulder blades.
Humanoid tengu are able to use polymorph
self, [shout], and [phantasmal force] three times per day,
become invisible
at will,
use [reward] or [ancient curse] once per
week,
use [misdirection] once per turn,
and [ghost light] once per round.
They can mimic any human or animal sound
perfectly.
They speak the language of their own kind,
that of the local human population,
and the language of animals.
They also have the spellcasting ability
of a shukenja and the combat ability of a kensai both of the same experience
level as their hit dice. <make table>
They also know one martial arts style
(with two to five special maneuvers in that style). <links>
They always carry a fan made of brightly
colored <color> feathers.
This fan has magical properties, allowing
it to be used as a normal katana <link> when folded.
When fanned, it can be used to create
a wind equal to a strong gale (as per [wind breath]), cast a [quickgrowth]
spell, or cause abnormal growth or shrinkage of a facial feature (the nose
and ears are most common).
While not evil, humanoid tengu are not
overly fond of humans and often play cruel tricks upon humans.
However, they do have a liking for shukenja,
wu jen, and kensai who specialize in the sword.
On rare occasions, they tutor a sword
kensai, teaching him the secrets of their skill.
Such tutoring, which takes 1 to 3 months,
automatically earns the kensai character 1,000 XP.