30. Markessa's Chamber

The entrance to this corridor is guarded
by 2 gnolls. They are fiercely loyal to
Markessa and will fight as 4-hit-dice monsters.
If attacked they sound the alarm by
striking a brass tube hanging on the north
wall and then fight till help arrives.

Gnolls (2): AC 2; MV 9”; HD 2; hp 16 each;
#AT 1; D 1-10 with halberd
THACO 15
XP 60 each

30a. Markessa’s Double’s Chamber
 
You see a female olv with ivory skin,
golden hair, and amber colored eyes. She
is wearing studded leather armor and
carrying a short sword and throwing
darts. She is seated at a work table writing
on a length of parchment.

If Markessa has escaped an encounter
with the party they will believe that this olv
is Markessa, since the olv looks exactly like
her. Actually she is one of Markessa’s more
successful experiments, a double who has
been surgically and magically altered to
look like Markessa, then brainwashed to
obey Markessa’s commands.
The olv is a warrior/evoker.
She usually
assists Markessa in her dealings with
the slave merchants.

The experiment was not a complete success.
The olv has not been completely brainwashed.
A spark of rebellion still flickers.
When the party confronts the olv, there is an
80% chance she will pretend to be Markessa
and act against the party trying to lead them
into a trap; and a 20% chance she will tell
the party the story of her ordeal and beg
them to help her escape.

A full length mirror stands against the
western wall and a painting of Markessa
hangs on the eastern wall. Behind the mirror
is a secret door opened by knocking twice
on the wall to the right of the door. The wall
is worn at this spot. The picture on the wall
has the powers of a wizard eye spell so that
Markessa can VIEW what is going on in the
chamber if she is in her room. Characters
may get an uneasy feeling of being watched.

The wardrobe on the south wall also conceals
a secret door which is opened by pulling
down a peg in the back of the wardrobe.
However, this door is wizard locked and
only Markessa or a wizard of 9th+ level may open it.

Markessa’s double (warrior/evoker):
AC 7; MV 9”; hp 8; #AT 1; D 1-6 by short sword
Spells: magic missile, shield
Saves 14, 13, 11, 15, 12
THACO 19
XP 89

>>31.