Ahead in the corridor is a
ghostly white
shape hovering above the floor just beyond an archway. No noise comes from it and it seems to shift slowly. The corridor is dusty and looks seldom traveled. Cobwebs drape the ceiling in little feathery patches. |
The figure is the webbed form of a dead
adventurer, hung as a lure by 2 giant
spiders.
The spiders are on the ceiling, concealed
as piles of cobwebs above the arches.
They surprise
the party on a roll of 1-3 on
d6.
The spiders cut a web free to fall in a
10
foot x 10 foot AREA upon the largest group
near the lure. Surprised
party members are
caught: others must save vs. Paralvzation
to
avoid the trap.
Those caught free themselves in a number
of rounds equal to 19 minus the Strength
of
the character. Fire
or a burning hands spell
destroy the web, but also do <fire>
damage to
those inside the web. Oil or a torch
cause 2-8
points of <fire> damage.
Once the party is webbed, the spiders
attack, carefully keeping their targets
between other party members and themselves
selves. Thus the spiders cannot be shot
by
missiles and must be engaged in melee.
All
attacks from those trapped by the web are
at
-4 to hit. Attacks upon those trapped are
at
+2 to hit.
The corpse in the web bundle is a shriveled
husk, with a strange grimace upon its
face and its hand at its chin. Between
its stiff
jaws is a ring of infravision.
(Dragon #82, 1000 XP, 5000 GP)
In a pouch at its waist are 10 pp.
2 Giant
spiders: AC 4; HD 4+4; hp 26, 20;
#AT 1: D 2-8 + poison
THACO 15
XP 455, 415
>>5.