Here, in a small glade,
a fire lizard is
thrashing about, rolling an its back and
snapping at everything. The party will
be
able to hear the reptile's frenzied movement
and outcries at a distance
of 120 feet from
the center of the glade. Because of the
trees,
however, they will he unable to clearly
see
the cause of the disturbance without venturing
to at least the edge of the glade. Any
loud noise or quick movement will attract
the fire lizards attention. The wounded
creature is covered with patches of burned
skin. Aware of its immunity to fire,
this
huge dragon-cousin
became overconfident,
and tried to take a bath in molten lava!
Its
fire-resistant nature kept it from being
instantly cooked, but the resultant unaccustomed
burns sent it rampaging across the
island. Now it is attempting to scrape
imagined
tormentors from its skin. If it sees anyone,
it will assume that they are its
tormentors and attack immediately. It will
fight until all its opponents are dead
or have
fled.
The fire
lizard lived in a cave north of
Dragon Meadow (see map). The devotees of
<link>
the Earth Dragon
took it for a wingless red
dragon
and have given it offerings of livestock
regularly. The slave
lords allowed it to
remain on the island, pretending to have
control over the beast and occasionally
invoking it as a threat.
Fire lizard:
AC 4; MV 9”; HD 10; hp 23
(45);# AT 3; D 1-8/1-8/2-16; SA breathe
puff of flame 10 feet for 2-12 points:
SD
immune to fire-based attacks
THACO 10
XP 1672
>>F.