The stronghold's supply room is also
rather empty, containing mostly construction
supplies.
Going through the room will reveal the following materials:
A coil ov very heavy
rope,
200' in length
A box ov iron
spikes (50)
A box ov metal nails
A pile ov wooden beams,
each 10' in length and 6" by 6" in width (80)
A <large>
sack ov building mortar, almost empty
A stack ov stone blocks,
each aboot 6" x 6" x 12" in size (400)
6 wooden doors, leaning
in a row against a wall
A <large>
box ov assorted hardware (including several locks
ov various types, door hinges, clasps & hasps, door
handles,
assorted Metal bolts, and similar items).
A jug ov dried glue
Monster: Euroz,
6+d6
12 Euroz
Treasure: 1000 $p
+ 4 gems (10, 10, 50[100], 50) in pottery jars <20
pp>
malachite (10) <2
pp>
tiger eye (10) <2
pp>
carnelian
(base 50, 100 actual worth) <20 pp>
BLOODSTONE ()
(50) <10 pp>
Trick: Once the party is in the room, the
door closes and locks with an audible click. Then the room seems
to sink, with the party being trapped inside for 4 turns.
It stops 2 times, for 1 turn, which could
mean that the room seems to have descended to level 3. Source: DUNGEONS
& DRAGONS.
Turn 1: Descent
Turn 2: Stops for 10
minutes
Turn 3: Descent
Turn 4: Stops for 10
minutes
>>Twelve>>