26. TROPHY ROOM.

The stronghold's trophy room consists
of an assortment of various curiosities accumulated over the
years.

Covering most of the NORTH wall is an immense dragon's skin,
its brassy scales reflecting any illumination brightly. At the
West end of the room is a basilisk frozen in stone, its menacing
gaze forbidding but no longer a threat. On the east wall is a
dwarfin skeleton, suspended from a pair of irons near the <dwurvin?>
ceiling, giving the entire chamber a macabre PRESENCE.
Elsewhere on the walls are a variety of mementoes: 2 gigantic
sets of moose antlers each on a large head, 4
dragon paws with claws extended, a stuffed cockatrice, a
largish black shield which could only be used by a giant, a
pair of ram's horns, a pair of crossed swords, a bearskin, an
entire door bearing religious symbols, and a set of 3 colorful
flags which will be immediately recognizable as
belonging to prominent barbarian tribes.

Monster: --
 
Treasure:  --

Trick:  --

>>27>>