11. LIGHT ELEMENTAL

FREQUENCY:
NO. APPEARING:
ARMOR CLASS: 7
MOVE: *
HIT DICE: 10, 12, 14
% IN LAIR:
TREASURE TYPE:
NO. OF ATTACKS:
DAMAGE/ATTACK: 3-18
SPECIAL ATTACKS:
SPECIAL DEFENSES:
MAGIC RESISTANCE:
INTELLIGENCE:
ALIGNMENT: G
SIZE:
PSIONIC ABILITY:
LEVEL/XP VALUE:

FRIENDS: G, 1, 4, 8
OPPOSITE: 15

LIGHT: Appears as a bright, glowing ball. Anyone looking at it must
save vs. death or be permanently blinded. In addition to normal melee
damage, it can fire a two dice laser beam up to four times daily. It moves
at up to the speed of light.

Created by Jeff Swycaffer
 
 
- - Elementals and the Philosopher's Stone - -
The Dragon #27 1st Edition AD&D - Monsters Dragon magazine