A youthful and triumphant figure (a
conqueror rather than a hereditary ruler)
stands in a chariot, covered over by a
starry canopy and drawn by 2 steeds
(horses or sphinxes) of opposing
colors
and pulling in somewhat opposing directions.
The charioteer bears a sceptre of
dominion, but no reins; the Chariot must
be controlled through dominion of mind.
Here is represented the conqueror of the
outer world, victorious yet not truly in
control of the fullness of reality.
Upright, the Chariot signifies triumph,
success, CONQUEST over the physical plane
(including illness and one's own weaknesses)
by the rational mind, intelligence
rather than wisdom; also travel in comfort,
state visits.
Drawer is cured of all diseases,
lycanthropy,
deafness, blindness, curses,
charms, etc., of which he is a victim, and
will be 15% less susceptible to them
hereafter. Also, the drawer will be able to
coax an extra 3? of movement out of any
vehicle, mount, or other mode of travel,
as long as his mind is clear and free to
concentrate on doing so.
Reversed, it signifies decadence, ill
health, restlessness, victory through foul
means, disputes, failure.
Drawer, over the next 7 days, will
begin to manifest a severe
and chronic
disease, which can only be cured by a
potion made from the brains of two different
kinds of sphinxes. The disease will
not prove fatal for at least 49 days.