AT A GLANCE: This wood, north of
Candlekeep, is ancient and thickly overgrown
with elms, beeches, felsul, and
hiexel trees. <links>
ELMINSTER'S NOTES: The Cloak Wood
is an old, thickly grown forest marking
the southern end of the Sword Coast.
Just south of Baldur's Gate, the Cloakwood
is a perilous place, and home to
quicklings, satyrs, stirges, kampfult,
and other less common monsters. This
high number of creatures has turned
the wood into a battleground between
rival races. The sages of Candlekeep
have sufficient evidence to indicate at
least 1 gate exists in the wood, but the
exact numbers and/or destination of
these gates is unknown. They may lead
to other parts of the Realms, to an Alternate
Material Plane where such creatures
are common, or to the Beastlands (Happy Hunting Grounds). Few who
have investigated the have
returned to report on it.
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