Cloak Wood

AT A GLANCE: This wood, north of 
Candlekeep, is ancient and thickly overgrown 
with elms, beeches, felsul, and 
hiexel trees. <links>



ELMINSTER'S NOTES:  The Cloak Wood 
is an old, thickly grown forest marking 
the southern end of the Sword Coast.  
Just south of Baldur's Gate, the Cloakwood 
is a perilous place, and home to 
quicklings, satyrs, stirges, kampfult, 
and other less common monsters.  This 
high number of creatures has turned 
the wood into a battleground between 
rival races.  The sages of Candlekeep 
have sufficient evidence to indicate at 
least 1 gate exists in the wood, but the 
exact numbers and/or destination of 
these gates is unknown.  They may lead 
to other parts of the Realms, to an Alternate 
Material Plane where such creatures 
are common, or to the Beastlands (Happy Hunting Grounds).  Few who
have investigated the have 
returned to report on it.




 
 
 
 
 
 



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