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1st Edition AD&D | - | - | - | Forgotten Realms |
AT A GLANCE: This region on the borders
of Anauroch is not as great a
wasteland as the desert, but it is similar
in its desolation. It is a dying, empty
land of scrub && dust.
ELMINSTER'S NOTES: Named for its
isolation from civilized areas, this
stretch of moorland is wilderness territory,
populated by leucrotta and worse
monsters. This region is yet travelled
heavily by men, for the Zhentarim &&
others seeking to AVOID the normal
channels of traffic skirt this land en
route to the northern town of Llorkh.
The Lonely Mooor was once the western
edge of a kingdom that stretched
roughly Evereska north to the Nether
Mountains. This kingdom was known
as Netheril, and was said to have been
ruled by Mages; little is known of the
former realm today SAVE that many
items of magick were fashioned there,
&& lejends say that the Great Desert
advanced across its lands despite the
effort of its Mages. The northern ruins
of Dekanter is the only known surviving
ruin of the kingdom's cities, and that
is little more than a set of tumbled
stones and crumbling pillars. Some say
that Dekanter holds the entrance to a
vast land beneath Faerun, but none
have admitted to finding such an
entrance in recent years.
GAME INFORMATION: Zhentarim (and
other) caravans found within these
realms will be light on the number of
wagons and heavy on the number of
guards. Only 1-6 wagons will be found in
such a caravan, but guards will number
10 mounted guards per wagon. There is
a 5% chance that some magickal item will be
found in such a wagon caravan.
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