TASSELDALE
 
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1st Edition AD&D - - - Forgotten Realms

AT A GLANCE: Tasseldale is the most 
"civilized" of the dalelands, and dotted 
with a wide variety of small communities 
that, as a group, are considered Tasseldale.  
These communities are set in a 
dry river valley stretching from the end 
of Arch Wood to Featherdale on the River 
Ashaba. 

ELMINSTER'S NOTES: Tasseldale is "the 
CROSSROADS" of the dales, a pleasant, 
tree-cloaked defile lined with the shops 
and houses of artisans: toymakers, lacemakers, 
tinsmiths, and potters, woodworkers 
and cabinetmakers, tailors 
and builders, weavers and vintners and 
scribes.  It has a force of mounted police 
officers, known as "mairshars" composed 
of 4 patrols of 12 men each, 
plus 11 trainees who fill in to 
replace the sick or wounded. 

GAME INFO: The mairshars 
are fighters of levels 2-5, armored in 
regulation chain mail, though some 
may have additional magickal items.  
Their leader, and representative on the 
Dales Council, is the Grand Mairshar, 
Elizzaria. Elizzaria is a Lady who 
has had previous training as a Priset, 
rising to Matriarch before leaving the 
church in a dispute over her faith. 

The Mairshars are Tasseldale's only 
visible fighting force, but every man 
and woman between the ages of 14 and 
64 are considered part of the Tasseldale 
militia, and these chubby, contented villagers 
can often lash out and destroy 
invading armies, as the forces of 
Lashan of Scardale learned only a few 
seasons ago.
 
 
 
 



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