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1st Edition AD&D | - | - | - | Forgotten Realms |
AT A GLANCE: Tasseldale is the most
"civilized" of the dalelands, and dotted
with a wide variety of small communities
that, as a group, are considered Tasseldale.
These communities are set in a
dry river valley stretching from the end
of Arch Wood to Featherdale on the River
Ashaba.
ELMINSTER'S NOTES: Tasseldale is "the
CROSSROADS" of the dales, a pleasant,
tree-cloaked defile lined with the shops
and houses of artisans: toymakers, lacemakers,
tinsmiths, and potters, woodworkers
and cabinetmakers, tailors
and builders, weavers and vintners and
scribes. It has a force of mounted
police
officers, known as "mairshars" composed
of 4 patrols of 12 men each,
plus 11 trainees who fill in to
replace the sick or wounded.
GAME INFO: The mairshars
are fighters of levels 2-5, armored in
regulation chain mail, though some
may have additional magickal items.
Their leader, and representative on the
Dales Council, is the Grand Mairshar,
Elizzaria. Elizzaria is a Lady who
has had previous training as a Priset,
rising to Matriarch before leaving the
church in a dispute over her faith.
The Mairshars are Tasseldale's only
visible fighting force, but every man
and woman between the ages of 14 and
64 are considered part of the Tasseldale
militia, and these chubby, contented villagers
can often lash out and destroy
invading armies, as the forces of
Lashan of Scardale learned only a few
seasons ago.
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