YELLOW SNAKE PASS
 
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1st Edition AD&D - - - Forgotten Realms

AT A GLANCE: This pass through the 
Sunset Mountains is one of the few usable 
trails north of the Far Hills and 
south of Anauroch.  It is a twisting maze 
winding between the peaks, and must 
swerve around large rock outcroppings 
of reddish sandstone.  

ELMINSTER'S NOTES: This remote 
mountain pass is a long, wide, natural 
valley that forms a strategic overland 
passage through the mountains north 
of Cormyr.  It is named for a strange and 
fearsome draconian beast, which 
resembled a winged serpent of ivory-yellow 
color, that made this region its 
Home several hundred years ago until it 
was SLAIN by the adventurer Tuirlagh 
"Foehammer" Nundass, of Silverymoon.  

The Pass is presently controlled by 
the Zhentarim, who permit none 
through who is not a member, ally, or 
approved client of their network.  The 
Zhentarim have resisted several 
attempts by Cormyr, Iriaebor, Scornubel, 
and Hill's Edge to oust them.  

Forces within the pass are unknown, 
though are known to include several 
nastinesses of gargoyles (a nastiness 
being on tribe of the creatures) and at 
least 1 stone golem

GAME INFO: Zhentarim 
patrols are at their strongest in the Yellow 
Snake Pass AREA, and number at 
least 40 2nd-level Warriors to a patrol, 
plus a Wizard of levels 1-6 and a 
Priest (of Bane) of similar levels.
 
 



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