FREQUENCY:
Very rare
FREQUENCY:
Rare ([Dungeon Level IX])
NO.
APPEARING: 1
ARMOR
CLASS: 5
MOVE:
6”
HIT
DICE: 60 HP
%
IN LAIR: Nil (1 Stone Golem: desert, TPL60:10th, REF3.86)
TREASURE
TYPE: Nil
NO.
OF ATTACKS: 1 ~ 9
DAMAGE/ATTACK:
3-24
SPECIAL
ATTACKS: slow spell
SPECIAL
DEFENSES: Hit only by +2 weapons, immunity to most spells <edit=magic>
MAGIC
RESISTANCE: See below
INTELLIGENCE:
Non-
ALIGNMENT:
Neutral
SIZE:
L (9 1/2' tall)
LEVEL/X.P.VALUE:
IX | 8950
Stone
golems of man-like shape are constructed by means of a magical tome or
a MU of 16th or higher level employing the following spells:
wish,
polymorph
any object, geas, and slow.
The
cost in materials is 1,OOO
gold pieces per HP, and it requires 2 months construction time.
Once
created the stone golem can be controlled by its creator, and it will
understand
and obey simple commands, i.e. attack, stop, wait, go, etc. The
golem
can be made to stand and wait to attack until someone does
something
to trigger the golem.
In
addition to its normal attack, the stone golem is able to cast a slowspell
on
any opponent within 1” of its front facing every other melee round.
The
strength of a stone golem is twice that of a flesh golem. It does 1 point
of
structural damage every other melee round.
<^ not a standard stone golem ^>
Normal
weapons do not harm stone golems. In fact, it requires weapons of
+2
or greater enchantment to damage them.
Magic
Resistance: The only spells which affect a stone golem are:
rock
to mud slows the golem 50% for 2-12 melee rounds,
mud
to rock restores all damage suffered by the golem,
and
stone to flesh makes the golem vulnerable to normal attacks on the following
melee round.