6 ghouls dwell in this area. They pass
through the eastern door to investigate any
noise coming from the corridor, as noted in
area 114. If intruders are discovered, 5
attack while 1 hastens to alert those in
area 116.
Ghouls (6): AC 6, MV 9", HD 2, hp 13,
12,
11, 10, 9, 8, #AT 3, THACO 16,D 1-3/1-3/1-6, SA
touch paralyzes, SW turnable; XP 91,
89, 87, 85, 83, 81 (Total: 516)
The south wall of this chamber bears a
bas relief of a hideous head— a humanlike face with squashed features, the face low upon a mushroom-shaped cranium. Various humanoids, monsters, and demoniac creatures prance and jape in the background. The remains of a sandstone altar lie in fragments before this sculpture. All furnishings are gone, but 6 heaps of old clothing, rags and whatnot remain, indicating that something yet dwells herein. A wooden box is near the north door. The west door has a peep hole, usable from inside the room. |
The box contains an old cloak of no value,
263 cp, and a 6
inch tall finely carved ivory statuette (worth 85 gp).
(Total XP: 86)
These creatures, like their fellows in areas <x: grammar>
free run of this sector of the Temple's upper
dungeon to serve as a first line of defense. (It is
also hoped that a sufficient force of ghouls and
ghasts can be built to be later formed
into a
contingent of the Temple hordes when they reemerge to war upon the
forces of Good. )
<example humanoids: gnolls, bugbears>
<example monsters: ogres, ghouls,
hill
giants, trolls,
ettins,
gargoyles>
<example demonaic creatures: random
uncommon demon, rutterkin, random
uncommon demon, Type II demon,
Type
III demon, chasme>
<example clothing: hood, linen (drawers), gauntlets, doublet, linen (drawers), belt>
RECRUITS: May 25, 579.