115. ROOM, 20' x 30'

6 ghouls dwell in this area. They pass
through the eastern door to investigate any
noise coming from the corridor, as noted in
area 114. If intruders are discovered, 5
attack while 1 hastens to alert those in
area 116.

Ghouls (6): AC 6, MV 9", HD 2, hp 13, 12,
11, 10, 9, 8, #AT 3, THACO 16,D 1-3/1-3/1-6, SA
touch paralyzes, SW turnable; XP 91, 89, 87, 85, 83, 81 (Total: 516)
 
The south wall of this chamber bears a
bas relief of a hideous head— a humanlike face with squashed features, the face
low upon a mushroom-shaped cranium.
Various humanoids, monsters, and
demoniac creatures prance and jape in
the background. The remains of a sandstone altar lie in fragments before this
sculpture. All furnishings are gone, but
6 heaps of old clothing, rags and whatnot remain, indicating that something
yet dwells herein. A wooden box is near
the north door. The west door has a peep
hole, usable from inside the room.

The box contains an old cloak of no value,
263 cp, and a 6 inch tall finely carved ivory statuette (worth 85 gp).
(Total XP: 86)

These creatures, like their fellows in areas <x: grammar>
free run of this sector of the Temple's upper
dungeon to serve as a first line of defense. (It is
also hoped that a sufficient force of ghouls and
ghasts can be built to be later formed into a
contingent of the Temple hordes when they reemerge to war upon the forces of Good. )

<example humanoids: gnolls, bugbears>
<example monsters: ogres, ghouls, hill giants, trolls, ettins, gargoyles>
<example demonaic creatures: random uncommon demon, rutterkin, random uncommon demon, Type II demon, Type III demon, chasme>

<example clothing: hood, linen (drawers), gauntlets, doublet, linen (drawers), belt>

RECRUITS: May 25, 579.

Level 1.
>>116.>>