4 gnolls remain here as sentries. 1 is
posted at the spy hole at all times, while the
other 3 take their ease. If any intruder is
seen, 2 join the watcher at the door to
ambush anyone entering, while 1 alerts
those in area 122. If all party members are
wearing the brown robes of the Earth Temple,
the gnolls do not attack. They behave similarly towards those
wearing other robes, if
they appear strong and do not attack first. The
gnolls are smart enough to use water
or dirt
against fire. Each gnoll has 2-12 ep.
<(12, 7, 6, 11 | total: 36 ep)>
(Total treasure XP: 18)
Gnolls (4): AC 5, MV 9", HD 2, hp 10,
7, 7,
6, #AT 1, THACO 16, D 2-8 (bastard
sword), <+1 damage for 16 STR>
SA throwing axes (D 1-6/1-4,
ranges 1"/2"/
3"); XP 48, 42, 42, 40
(Total monster XP: 172) (188)
The bare stone walls of this place have
only a peg or 2 here and there, and three brackets with unlit torches in them. The floor likewise is plain stone blocks. A rude wooden table is against the east wall, just south of the eastern door, with 3 stools nearby. A small keg full of water stands in the northwest corner, and next to it is a mound of ordinary looking dirt. The south door has a spy hole, openable only from inside the room. |
<large table>
<small keg:
7.75 gallons, 62#>
RECRUITS: