122. CHAMBER, 20' x 20'

4 gnolls are on guard duty here. 1
watches each door, 1 checks the passage
way, and the last watches the others, taking
a position in the northwest corner. A thin
rope hangs down in that corner, connected
to a weighted rope net. If any enemies enter,
the gnolls give way to the northwest corner
and grab spears, appearing to be grouping
for a stand; then the rope is jerked, and the
net falls.

The gnolls hurl their spears at entrapped
opponents, grab oil from the shelf and add
them to the fray, and then uncover a small
fire box with smouldering punk. This bursts
aflame when the box is opened, and the
gnoll hurls it into the oil to ignite it.
<a flask of oil does 2d6 in the 1st round, 1d6 on the second round. as well, beyond the 3' diameter, there is a 3' splash radius area, and those within suffer 1d3 on the first round>
<if the party enters 122>
<round 1: gnolls group for a stand, drop net. 90% chance that 2 gnolls from 123 enter through the north door.>
<round 2: gnolls throw spears>
<round 3: gnolls douse trapped characters with oil, light oil>
<round 4: gnolls grab spears under the shelf in the northwest corner, and throw them>

<in the absence of further information, assume that the net covers a 10' square. all within are at -4 to hit, damage, AC, THACO, and saves, and, cannot move out of that square. as well, a net prevents the use of missile weapons (excepting crossbows). it takes 10 rounds of cutting to escape the net: ie. if there are 2 characters with daggers working on it, they can escape in 5 rounds>

Though these gnolls have no orders to
alert others, those in areas 121 and 123
probably (90% chance, checked for each)
respond to the sounds of battle.

Gnolls (4): AC 5, MV 9", HD 2, hp 13, 11,
9, 7, #AT 1, THACO 16, D 2-8 (morning star), <+1 damage for 16 STR>
SA thrown spears (D 1-6/1-8, ranges 1"/2"/
3"), net trap; XP 54, 50, 46, 42
(Total monster XP: 192) (208)
 
The walls of this place are of plain stone.
Doors to the north and west are normal.
4 heaps of bedding — rags, torn tapestries, rugs, etc. — lie by the south wall.
2 stools stand near the entrance to the
southeast passage. Opposite this
entrance, along the wall, is a crude shelf,
supporting several samples of pottery —
bottles and mugs. Under it, in the northwest corner, stand 4 spears.

If the gnolls herein have not already used
them as weapons, 5 flasks of oil are on the <each flask weighs 2#>
shelf, by 2 mugs. 4 bottles are empty,
and 1 contains wine. The largest gnoll
wears a silver chain with a roughly polished
carnelian (worth 125 gp). Each gnoll carries
1-4 sp, 1-4 ep, and 1-4 gp.
(1, 4, 3, 1, total sp: 9)
(4, 3, 4, 2, total ep: 13)
(1, 3, 2, 2, total gp: 8)
(Total treasure XP: 139)

RECRUITS:

Level 1.
>>123.>>