30. POOL

When the dungeons were dug, this natural
pool of water was found. As it is considerably
below floor level, the AREA was dug
lower and the entrance to the pool enlarged.
Some connection to an underground stream
must exist, for some time ago, a giant crayfish
took the pool as its own. It now disputes
with any creatures entering, hoping to make
a meal in the bargain. (The men-at-arms
from area 33 hold it at bay by prodding with
pole arms; all others take their chances. )
The monster has been fairly successful, and
there are bones and litter in and around the
pool. If badly wounded, the crayfish retreats
into a very deep central section of the pool,
and does not return for 24 or more hours.
Near the back (northeast) edge of the pool <remember that the top of the map is south>
are 17 cp, 30 sp, 19 gp, and a normal longsword.
In the water on a ledge is a platinum
pin set with a smallish ruby (worth 2, 000
gp) and a bone tube. The pin is under a
skull, and the tube rests under some bones.
Unless searchers use their hands, either or
both treasures may (50% chance for each)
slip off the ledge and be lost below. The tube
is watertight and contains a scroll of three
magic-user spells (push, stinking cloud, fly), (600 xp, 1800 gp)
but does not float.

Giant Crayfish: AC 4; HD 4 + 4; hp 27; MV
6"//12"; #AT 2; D 2-12/2-12; XP 225

>> 31.