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Obad-Hai (The Shalm)
(FC, Nature, Wildlands, Freedom, Hunting, Wild Beasts, N, m)

Lesser God

ARMOR CLASS: -2
MOVE: 21"
HIT POINTS: 140 (see below)
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 3-12 +5 (+3, +2 strength bonus)
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: 100%
SIZE: M
ALIGNMENT: Neutral
WORSHIPERS' ALIGNMENT: Neutral
SYMBOL: Oak leaf and acorn
PLANE: Prime Material
CLERIC/DRUID: 9th level cleric / 15th level druid
FIGHTER: Nil
MAGIC-USER/ILLUSIONIST: Nil
THIEF/ASSASSIN: Nil
MONK/BARD: Nil
PSIONIC ABILITY: I
    Attack/Defense Modes: All/all

Obad-hai can assume any form instantaneously,
each once per week.
When he leaves a creature form, the hit points
of the creature accrue to Obad-hai
if he is at fewer than 140 HP. Such
transferral never xceeds his 140 point
total.

The Shalmstaff delivers a blow as if it
were a +3 magical weapon. It returns as if
it were summoned by Drawmij's Instant Summons spell. <>
In any form Obad-hai can be harmed only by +3 or better
magical weapons. He regenerates 2-8
points of damage per turn
when in his own form.

The Shalm regenerates 2-8 HP per turn when in his own form. <>
 
 
S: 18  I: 17  W: 20 
D: 18  C: 21  CH: 19 (24 to forest creatures) 
Com: - -





Obad-hai, "The Shalm," is an archaic deity of nature
and wildlands, one of the most ancient known, having
been worshipped by the Flan prior to the arrival
of invading Aerdi.

Obad-hai can appear in human form as a lean, weathered
man of indeterminate but considerable age. He
usu. is clad in brown or russet, carrying a hornwood <>
staff, looking as if he were a pilgrimi, hermit, or
merely a rustic. At other times he will appear as a
dwarf, gnome, or halfling. THe Shalm also is able to
take the form and characteristics of any of the following creatures.
He can assume any form instantaneously.
 
[centaur] [badger] [giant otter]
[leprechaun] [brown bear] [giant owl]
[pixie] [boar] [giant pike]
[satyr] [giant eagle] [giant porcupine]
[sprite] [giant goat] [giant stag]
[treant] [giant lynx] [wolf]

It is not uncommon for the Shalm to roam about in
the guise of any of these woodland creatures.

Obad-hai's weapon is the Shalmstaff. When it is
discarded by Obad-hai it instantaneously flies to the
nearest hardwood tree, where it remains until summoned
by Obad-hai. This staff also allows its bearer
to walk tirelessly without food or water for a long as
desired. Animals will never harm the bearer. Vegetation
will part to allow easy passage.

The Shalm loves nature and wilderness. He is a
patron of druids and a friend to those who dwell in
harmony with their natural surroundings. Because of
Obad-hai's particular neutrality, a rivalry and antipathy
exists between this deity and Ehlonna of the forests.
Thus, the majority of the Shalm's followers are male,
those of Ehlonna, female.

                                                       Clerics                      Raiment                                                                    Sacrifice/Propitiation
 
Sphere of Control Animal M F N-H Head Body Color(s) Holy Days Frequency Form Place of Worship

Clerics who follow Obad-hai usually are druids. A
few others are of the normal sort, although they
wander as pilgrims in most cases. Such clerics
wear russet garments and carry staves.

Churches or chapels of Obad-hai are always in rustic
settings and made of rough timber. Services are brief
and not particularly ritualized. Living flowers, earth,
water, and fire are typical service adornments.

At 3rd level clerics of Obad-hai may substitute one 1st level druid spell for a cleric spell;
at 6th level one 2nd level druid spell for a like level cleric spell;
and at 9th level, the same is true of 3rd level spells.
Thus, at 9th level, a cleric of The Shalm can have one 1st, one 2nd, and one 3rd level druid spell (in place of like levels of cleric spells).
At 12th level, such clerics gain the ability to take the form of any small woodland animal or bird.

They may use druidical as well as clerical weapons.

Druidical clerics likewise get clerical spells/weapons.
 
Deities of the World of Greyhawk - - - DDG

 
 
 
 
 
 
 
 

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