FREQUENCY: Rare (secluded
pastures, far from human habitation)
FREQUENCY: Rare
([Temperate Wilderness Hills], [Temperate Wilderness Forest], [Temperate
Wilderness Plains])
NO. APPEARING: 4-24
ARMOR CLASS: 5 (4)
MOVE: 18”
HIT DICE: 4
% IN LAIR: 5% (hidden
glen) (50 Centaurs: forest, TPL30:5th, REF3.40)
TREASURE TYPE: [M],
[Q], with each; [D], [I], [T] in lair
NO. OF ATTACKS:
2 ~ 15
DAMAGEIATTACK: 1-6/1-6
SPECIAL ATTACKS:
Human weapon
SPECIAL DEFENSES:
Nil
INTELLIGENCE: Low-Average
ALIGNMENT: Neutral-Chaotic
good
SIZE: L
LEVEL/X.P. VALUE:
III | 85 + 4
DEITY: Skerrit
SAVES: 13.14.15.16.16
Centaurs dwell in
secluded
pastures, far from human habitation.
Roving bands of
these creatures always carry weapons, and leaders will carry shields. <small
wooden shields?>
Half of the centaurs in a band will be armed with oaken clubs (equal to
morning
stars, 1-8 or 1-6 hit points damage/attack),
one-quarter will have composite
long bows and 10-30 arrows (24“ range,
1-6 hit points damage/attack),
and the remaining quarter will be leaders (AC 4) with shield and lance
(1-8 or 2-24 hit points damage/attack).
Leaders will have
double treasure.
In melee each centaur
attacks two times, once with his weapon and then as a horse with his two
fore hooves.
TALK: They speak
their own language and that of their alignment.
Centaurs are not
generally friendly with humans or dwarves;
they tolerate gnomes
and halflings;
they are friendly
with elves and like wood elves.
<>
LAIR: If centaurs
are encountered in their lair it will be a hidden glen with rich
grass and running
water. Here, there will be found 1-6 additional males,
females equal to
twice the number of males, and young from 5-30 in
number. Females
(3 hit dice) and young (1-3 hit dice) do not use weapons
and will only fight
with their hooves in a life and death situation. If the
females and young
are threatened, the centaurs will be 90% likely to
ransom them with
their main treasure.
Question:
Can centaurs read scrolls?
Can a centaur leader
have psionic ability?
Can a centaur be
raised from the dead?
Answer: Whether
or not a centaur can read scrolls will depend on how the DM has the campaign
structured.
Perhaps such ability
would be possible in centaurs with above-average (for centaurs) intelligence,
as long as such a creature had some formal training in reading.
Under no circumstances
can centaurs possess psionics,
nor can they be
raised from the dead.
<
She
thought it was true love she had found
When the handsome young
centaur came around.
But one roll in the hay,
And he trotted away;
He was only horsing around.
- Toni Leigh Perry, D91.109
>
Handy Haversack
wrote:
Hi Gary,
If this is not too specific, I was wondering about some reasons for a couple of AD&D choices, viz., why are only evil nonhuman races listed a having shamans and witch doctors? Specifically, I am thinking about centaurs. It seems like they would be a good candidate for shamans. Was there a specific reason you limited this to evil humanoids?
And if YOU were to bend the rules (hush yo' mouth!) and let, oh, say, centaurs have shamans, what level might you cut them off at?
Again, if this is too specific, just ignore. Thanks.
HH
Well...
As far as any of
my reading in mythology went, i never got the slightest hint that centaurs
and their ilk had and religous inclination whatsoever.
In the AD&D
system, if I was to consider they did, I would be more inclined to allow
them druidical indiduals, the same with satyrs and silini.
As to levels of any clerical types, I would suppose something around 7th would be tops.
Cheers,
Gary
Handy Haversack
wrote:
Druids! Well, that
answers that! Very helpful.
I was actually thinking Chiron, I think his name was, Herakles' centaur tutor, at first when mulling on this.
Thanks, Gary.
By the way--Brewers?
Packers? Cubs? White Sox? Bears? Any interest in any of them?
Well...
...that character was more of a sage than a cleric of any sort, no?
Cheers,
Gary
FREQUENCY:
NO. APPEARING:
ARMOR CLASS:
MOVE:
HIT DICE:
% IN LAIR:
TREASURE TYPE:
NO. OF ATTACKS:
DAMAGE/ATTACK:
SPECIAL ATTACKS:
SPECIAL DEFENSES:
MAGIC RESISTANCE:
INTELLIGENCE:
ALIGNMENT:
SIZE:
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil
LEVEL/X.P. VALUE: