FREQUENCY:
Uncommon
NO. APPEARING: 1-8
ARMOR CLASS: 3
MOVE: 12"
HIT DICE: 11 + 2-5
% IN LAIR: 35% (e.g. G3 Hall
of the Fire Giant King: levels 8-12)
TREASURE TYPE: [E]
NO. OF ATTACKS: 1 ~ 10 (HD
11 + 2-3) | 9 (HD 11+ 4-5)
DAMAGEIATTACK: 5-30
SPECIAL ATTACKS: Hurl rocks
(2-20)
SPECIAL DEFENSES: Impervious
to fire
STRENGTH: 22
INTELLIGENCE: Average to
low
ALIGNMENT: Lawful evil
SIZE: L ( 12' tall)
WEIGHT: 1,510# (3/4
ton)
CHEST SIZE: 80" (6'8")
TORSO LENGTH: 38" (3'2")
LEVEL/X.P. VALUE: VII | 2,700
+ 161
SAVES, 11+1 to 11+4: 7.8.9.8.10
SAVES, 11+5: 5.6.7.5.8
DEITY: The deity
of the fire giants is Surtur (q.v).
Fire giants can rise up to
the 7th level as shamen.
As a talisman, fire giant
shamans often carry a severed head (usually human)
that has cured and dipped in molten steel. <compare: tathlum, in OD&D>
Hurl Rocks: Adult fire
giants are able to hurl rocks from 1" to 20" distances, inflicting 2-20
HP
of damage. <Grenade-Like
Missiles: Boulders>
They can catch like missiles
50% of the time.
Impervious to Fire: Fire giants are impervious to fire, even red dragon breath.
Lair: Fire giants are
as often found in castles as in caverns.
If found in their lair it
is 25% likely that they will
have 1-4 hell hounds of the largest size as
watch
dogs. If more than 4 fire
giants are encountered in their lair the additional
ones will be females (corresponding
to frost giants for hit dice and
damage/attack), except that
if 7 or 8 are encountered the last one or two
will be young (roll d% for
size).
Description: Fire giants
are very broad (about 6' at the shoulders), looking
almost like dwarves.
Their skins are coal black, hair is flaming red or bright
orange, and eyes are deep
red. Their teeth are usually yellow orange.
They wear armor or dragon
hides. They favor huge swords.
Tribal Spell Casters : Shamen (C7 maximum). Not recommended for random encounters.
1<the numbers are from Best of Dragon I, page 21, are not correct yet. use a dwarf:human ratio, from the info in the DMG>
FREQUENCY: Common ([Dungeon Level VII])
FREQUENCY:
Uncommon ([Cold Wilderness Mountains]
FREQUENCY:
Very rare ([Cold Wilderness Hills], [Cold Wilderness Forest], [Cold Wilderness
Plains], [Cold Wilderness Desert])
FREQUENCY: Uncommon ([Temperate
Wilderness Mountains], [Temperate Wilderness Hills]) <check these>
FREQUENCY: Very Rare ([Temperate
Wilderness Forest], [Temperate Wilderness Plains], [Temperate Wilderness
Desert])
FREQUENCY: Uncommon
([Tropical Wilderness Mountains])
FREQUENCY: Very
rare ([Tropical Wilderness Hills], [Tropical Wilderness Forest],
[Tropical Wilderness Plains], [Tropical Wilderness Desert])