FREQUENCY: Uncommon
FREQUENCY:
Very rare ([Dungeon Level III])
NO. APPEARING: 1or 1-20
ARMOR CLASS: 8
MOVE: 15"
HIT DICE: 2-5 HP
% IN LAIR: 10% (1 Leprechaun:
forest & green valleys, TPL12:3rd, REF3.24)
TREASURETYPE: [F]
NO. OF ATTACKS: 0
DAMAGE/ATTACK: Nil
SPECIAL ATTACKS: Magic use
SPECIAL DEFENSES: Never
surprised
MAGIC RESISTANCE: 80%
INTELLIGENCE: Exceptional
ALIGNMENT: Neutral
SIZE: S (2' tall)
LEVEL/X.P. VALUE: III |
80 + 1
SAVES: <magick use, thievery?>
Leprechauns normally dwell
only in fair, green lands with lush hills
and
dales for them to frolic
through. Occasionally a party of adventurous ones
will reside elsewhere for
a time. These small creatures of magical talent
and mischievous nature can
become invisible at will,
polymorph non-living objects,
create illusions, and use
ventriloquism
spells as often as they like.
Never surprised: Their keen ears prevent them from being surprised.
Being full of mischief they
will often (75%) snatch valuable objects from persons, turn invisible
and dash away.
The object stolen will be
valuable, and there is 75% chance of such theft being successful.
If pursued closely there
is a 25% chance per turn of pursuit that the leprechaun will drop the stolen
goods.
If caught or discovered in
its lair the leprechaun will attempt to mislead its
captor into believing he
is giving over his treasure while he actually is
duping the captor. It will
require great care to actually obtain the
leprechaun's treasure.
Note: Leprechauns have a
great fondness for wine, and this weakness may
be used to outwit them.
Rumor has it leprechauns are a species of halfling with a strong strain of pixie.
FREQUENCY: Uncommon
FREQUENCY: Uncommon ([Temperate
Civilized Hills], [Temperate Civilized Forest])
FREQUENCY: Very rare ([Temperate
Civilized Plains])
FREQUENCY: Uncommon ([Temperate
Wilderness Hills], [Temperate Wilderness Forest])
FREQUENCY: Very rare ([Temperate
Wilderness Plains])