LEPRECHAUN

FREQUENCY: Uncommon
FREQUENCY: Very rare ([Dungeon Level III])

NO. APPEARING: 1or 1-20
ARMOR CLASS: 8
MOVE: 15"
HIT DICE: 2-5 HP
% IN LAIR: 10% (1 Leprechaun: forest & green valleys, TPL12:3rd, REF3.24)
TREASURETYPE: [F]
NO. OF ATTACKS: 0
DAMAGE/ATTACK: Nil
SPECIAL ATTACKS: Magic use
SPECIAL DEFENSES: Never surprised
MAGIC RESISTANCE: 80%
INTELLIGENCE: Exceptional
ALIGNMENT: Neutral
SIZE: S (2' tall)
LEVEL/X.P. VALUE: III | 80 + 1

SAVES: <magick use, thievery?>

Leprechauns normally dwell only in fair, green lands with lush hills and
dales for them to frolic through. Occasionally a party of adventurous ones
will reside elsewhere for a time. These small creatures of magical talent
and mischievous nature can become invisible at will,
polymorph non-living objects, create illusions, and use ventriloquism spells as often as they like.

Never surprised: Their keen ears prevent them from being surprised.

Being full of mischief they will often (75%) snatch valuable objects from persons, turn invisible and dash away.
The object stolen will be valuable, and there is 75% chance of such theft being successful.
If pursued closely there is a 25% chance per turn of pursuit that the leprechaun will drop the stolen goods.

If caught or discovered in its lair the leprechaun will attempt to mislead its
captor into believing he is giving over his treasure while he actually is
duping the captor. It will require great care to actually obtain the
leprechaun's treasure.

Note: Leprechauns have a great fondness for wine, and this weakness may
be used to outwit them.

Rumor has it leprechauns are a species of halfling with a strong strain of pixie.

FREQUENCY: Uncommon
FREQUENCY: Uncommon ([Temperate Civilized Hills], [Temperate Civilized Forest])
FREQUENCY: Very rare ([Temperate Civilized Plains])
FREQUENCY: Uncommon ([Temperate Wilderness Hills], [Temperate Wilderness Forest])
FREQUENCY: Very rare ([Temperate Wilderness Plains])