Massmorph
(Illusion/Phantasm)
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Area: The spell persists until the caster commands it to cease or until a dispel magic is cast upon the creatures.
Effect: When this
spell is cast upon willing creatures of man-size or smaller,
up to 10 such creatures
per level of experience of the magic-user can be made to appear as normal
trees of any sort.
Thus, a company of creatures
can be made to appear as a copse, grove, or orchard.
Furthermore, these massmorphed
creatures can be passed through -- and even touched --
by other creatures without
revealing the illusion.
Note, however, that blows
to the creature-trees will reveal their nature,
as damage will be sustained
by the creatures struck and blood will be seen.
Creatures massmorphed must
be within the spell‘s area of effect.
Unwilling creatures are
not affected.
MC: A handful of bark
chips.
WSG: The characters
and creatures of an adventuring
party can be made safe from
any number of natural hazards
(sandstorm, hailstorm, extreme
temperature, etc.) by turning
them into trees until the
hazard has ceased to exist. Only a blow
from a weapon (not simply
a bare fist) or the impact of some
harmful magic effect (magic
missile, death spell, etc.) will cause
damage to characters and
creatures while they are massmorphed.
Of course, they are still
subject to effects that can harm
trees (fire, lightning,
extremely strong wind, acid, etc.). And,
spending time in the form
of a tree does not alleviate the need for
nourishment; these illusionary
“trees” cannot eat, and cannot
soak up water from the ground,
so that any characters or creatures
that remain in this altered
state for an extended period of
time may be in dire need
of food and water when the magic is dispelled,
and they may even die from
lack of nourishment if kept in
this form for too long.
Needless to say, the rest of the party is in
big trouble if the spell-caster
is “chopped down” before he has a
chance to dispel the magic.
Q: Is the turning
of creatures into
trees the only function
of a massmorph
spell?
A: Yes, and it can
be handy, too.
(145.12)