Shadow Magic
(Illusion/Phantasm)
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Effect: The shadow magic spell allows the illusionist to CAST a quasi-real MU spell.
This spell can be magic
missile, fireball, lightning
bolt, or cone of cold and
will have normal effects
upon creatures in the area of effect if they fail to make their saving
throws.
If saving throws are made,
the shadow magic spell will inflict but 1 HP of damage per level of experience
of the illusionist casting it, regardless of which quasi-real spell was
cast.
DMG:
The caster is actually tapping a power source,
even though the majority
of the spell is illusion,
thus the 1 hit point of
damage per level of the caster.