Write
(Evocation)
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Effect: By means of this
spell a MU might be able to inscribe a spell
he or she cannot understand at the (time)
(due to level || lack
of sufficient intelligence) into the tome
or other compilation he || she employs to maintain a library of spells.
Furthermore, a spell will
take 1 hour per level to transcribe in this fashion, and during this period,
the MU
is in a trance state and can always be surprised
by any foe.
Save: The MU
must make a save vs. Magic to attempt the
writing of any spell,
+2
if it is only up to 1 level greater than he or she currently uses,
0
at 2 levels higher,
and
-1 per level from 3 levels higher onwards.
If this throw fails,
the MU
is subiect to 1d4 of damage
for every level of the
spell he or she was attempting to transcribe into his or her magic
book,
and furthermore be knocked
unconscious for a like number of turns.
This damage,
if not fatal, can only be healed at the rate of 1-4 points per day,
as it is damage to psyche
and body.
DMG:
Ink for use with this spell is only 10% likely to be located at any given
apothecary/alchemist in a town,
or double that for a
city.
Ink will come in a flask
which will be sufficient to inscribe 2-4 spells.
The cost will be 200
to 500 g.p..
You should devise whatever
formula for manufacture of this substance you desire.
Ichor of slithering
tracker, octopus ink, and powdered gems
are a fair place to start from.
MC: In +addition+ to the
writing surface upon which the spell is to be transcribed,
the spell caster needs
a fine ink composed of rare substances
(minimum cost 200
g.p. per bottle, if available at all without manufacture by the MU).
Scroll
Creation
To set down the spell
itself, the ink
must be made as follows:
When
employing the spell, the desired
writing must be copied
with a special ink.
Thurl says there are
at least four known
formulas for this ink;
the intent is to
create a neutral ink
receptive to a dweomer,
so as to capture the
essence of a
spell. The following
ingredients will produce
ink sufficient to write
one spell, and
they may be increased
proportionally;
add extra owl’s eyes,
spikenard, and
sapphires to increase
the quantity of ink
produced, but the quantities
for sand,
water, mistletoe, lead,
and the gems other
than the sapphires,
remain the same.