Diancecht (physician of the gods)
Lesser God
ARMOR CLASS: -1
MOVE: 12"
HIT POINTS: 300
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 3-30 (+10)
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: 100%
SIZE: M (6')
ALIGNMENT: Lawful good
WORSHIPER'S ALIGNMENT: Beings that use
the healing arts
SYMBOL: Crossed oak and mistletoe branches
PLANE: Concordant Opposition
CLERIC/DRUID: 25th level cleric / 14th
level druid
FIGHTER: 14th level fighter
MAGIC-USER/ILLUSIONIST: 12th level magic-user
THIEF/ASSASSIN: Nil
MONK/BARD: 10th level bard
PSIONIC ABILITY: VI
S: 22 (+4, +10) | I: 25 | W: 25 |
D: 20 | C: 23 | CH: 24 |
Com: - | - | - |
Diancecht appears as a young man. He can
heal any wound or restore any
dead being, no matter how long dead. The
god will appear whenever any
Celtic deity summons him to help.
His power will not work on beings who have
had their
head taken away. He never fights in large
battles, but has fought with
Arawn over some
of the dead. In these battles, Diancecht has always won.
He is immune to anything that does less
than one-fourth of his HP in
damage to his body in one strike.
He fights with a +3 <small>
spear that does 3-30 points when it hits, but he is
hardly ever attacked because he will heal
friends and enemies alike
during a battle.
Clerics Raiment Sacrifice/Propitiation
Sphere of Control | Animal | M | F | N-H | Head | Body | Color(s) | Holy Days | Frequency | Form | Place of Worship |
healing | n/a | X | X | X | bare | kilt | hazel | new moon | monthly | burnt herbs | forest temple |
Clerics of the Celtic gods with great power
(12th level and above) have a 10% chance of summoning him if they swear
to take a year-long pilgrimage to heal all things knowing hurt,
including beings of opposite alignment).
Failure to fulfill this will result in
the god's revenge.
Celtic Mythos | - | - | - | DDG |
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