RAVEN
(Greater god)
<Trickster God>
<Against the invaders>
<Against the destroyers>

Greater god

<make sure image is original size>

ARMOR CLASS: 0
MOVE: 24"
HIT POINTS: 400
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 3-18/3-18/3-30
SPECIAL ATTACKS: Polymorph others (-3 to save)
SPECIAL DEFENSES: Polymorph self, shape change
MAGIC RESISTANCE: 75%
SIZE: M (6')
ALIGNMENT: Chaotic good
WORSHIPPER'S ALIGNMENT: All alignments
SYMBOL: Large raven
PLANE: Elemental Plane of Air
CLERIC/DRUID: High Priest (C12), Druid (D12)
FIGHTER: Raven Lord (R10)
MAGIC-USER/ILLUSIONIST: Wizard (MU16), Illusionist (I16)
THIEF/ASSASSIN: Master Thief (T14) <scout?>
MONK/BARD: Nil
PSIONIC ABILITY: VI
 
S: 19 I: 24 W: 24
D: 25 C: 23 CH: 22
Com: - -

                                              Clerics       Raiment                                                                Sacrifice/Propitiation
Sphere of Control Animal M F N-H Head Body Color(s) Holy Days Frequency Form Place of Worship
nature; creation raven X X - bare loincloth black n/a varies offerings fireside

The Raven is the great transformer-trickster who is responsible for the creation/transformation of the world.
Because of his great polymorph/shape change abilities he can appear in virtually any form he chooses. <e?>
In addition to a raven, he may also appear as a fox, a jay or the moon.
He will fight only as a last resort and then only as a giant raven.
Although known as the great provider for mankind (including the giving of
fire) the raven loves to play tricks usually for the purpose of obtaining
food to satisfy his ravenous appetite.

He io most likely to intervene on the behalf of his worshipers when they are in need of necessities.
The most successful way to appeal to him is by offerings of food.
 
American Indian Mythos - - - DDG