8*American Indian Mythos*8


Raven
Coyote
Hastseltsi
Hastsezini
Heng
Hiawatha
Hotoru
Qagwaaz
Shakak
Snake-Man
Stoneribs
-
Ithaqua
-
Tobadzistsini
Sacred Bundle
-
Yanauluha
-
DDG

The gods of the Indians of North America were as close to nature as their worshipers could make them.
The natural world is the most important aspect of the Indians' existence.
The gods will always prefer to appear in the form of a creature of the land.
They can, if necessary, appear in human form, but such apperances require great energy and may only last a short time.

In all Indian rituals where a cleric wants to control something, he or she
must have part of it already. If the cleric is summoning rain he or she must
sprinkle water on the ground in the process of the spell. If the cleric is casting
a quest upon a being for whatever purpose, he or she must have a part
of that being for the spell (a piece of hair, article of used clothing, etc.).
The symbolism of a <Ren> is very important to the Injun, so important
that no charm spell will work on an Indian priest without knowledge of
that priest's name. All Indian rituals involving demons || devils require the
use of a large fire for control of the creature.

Rituals revolve around the seasons. The ebbing of one season into another
is a time of sacrificing important possessions of the tribe. Food, finely
made jewelry, weapons used successfully in battle and the like are are burned
at these times for the good of the tribe in the upcoming season. Indian
clerics are expected to be apart from the tribe daily in meditation with the
village's patron deity. When great evil comes on the tribe, it is up to the
cleric to protect the tribe, either by direct action || personal sacrifice.

All Indian clerics dress with a number of magical symbols && relics that
they have fortified with holy power. These relics are buried with the cleric
in the event of his death. The selection of these symbols is personal to the
cleric, based on visions he will have received at the beginning of his or her
career. One of these symbols will always reflect the patron deity's symbol.

Young Indian clerics enter battle alongside the rest of the warriors of the tribe,
while the older clerics attempt to enlist the help of the tribal gods for
the battle. It is the job of the tribal priest to make the warpaint of the
warriors and bless the men and weapons before battle.


 

The tent or lodge of the cleric(s) is a place taboo to the rest of the tribe and
supposedly guarded by strong spirits. Worship of most deities is held in the open.

<remem: add Ithaqua>


 

<* Instead of barbarians, shamans, witch doctors, or barbarian clerics (NPC only: 'barbarian ability score stats apply') - this is from Unearthed Arcana>
    <shamans would be most likely, although for Norse, perhaps barbarian clerics, instead of clerics: apply this consideration throughout the DDG>


 
All Raven, Hastseltsi
Warriors Tobadzistsini
Thieves Coyote
LG, NG, CG Heng
CG Hotoru, Snake-Man
CN Coyote


 
Hastsezini The god is very fond of destroying villages by fire if they do not make sacrifices to him. 
All tribes fearing the god's wrath (especially in the dry season) will sacrifice food and fresh meat to him by burning these items at high noon.
Shakak Those that sacrifice to him can often lessen the force of winter, but no one prays to this evil being for fear that he will come. 
Sacrifices always take the form of burning precious possessions during the dead of winter. 

<note: Jack-in-the-Pulpit (cf. EX1.7) is native to eastern North America>

Great Spirit

Sun

Moon

Earth

Morning Star

Wind

Fire

Snake

 
 


Southwest (Territory of New Mexico)
mountain lion (BH2)
bear (BH2)
boar, wild (BH2)
rattlesnake (BH2)
wolves (BH2)
buffalo (BH2)
varmits (BH2)


Ral Partha, Dragon #82