Snake-Man

Greater god

ARMOR CLASS: -2
MOVE: 12"/18"
HIT POINTS: 350
NO. OF ATTACKS: 0
DAMAGE/ATTACK: Nil
SPECIAL ATTACKS: Spells
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: 75%
SIZE: M (6')
ALIGNMENT: Chaotic good
WORSHIPPER'S ALIGNMENT: Chaotic good
SYMBOL: Snake on sand
PLANE: Prime Material Plane
CLERIC/DRUID: 10th level in each
FIGHTER: Nil
MAGIC-USER/ILLUSIONIST: 15th level in each
THIEF/ASSASSIN: 8th level thief
MONK/BARD: 5th level bard
PSIONIC ABILITY: III
 
S: 24 I: 24 W: 19
D: 23 C: 24 CH: 20
Com: - -

                                                              Clerics             Raiment                                                             Sacrifice/Propitiation
Sphere of Control Animal M F N-H Head Body Color(s) Holy Days Frequency Form Place of Worship
reptiles snake X X X bare loincloth emerald n/a varies crafted item fireside

This god appears in the shape of a man with rainbow-colored skin. <rainbow colorize>
He always wears 75,000 gold pieces of worth of jewelry.
He ages at will, and often visibly turns younger or older in long conversation with other beings.
He can control all reptiles, and no reptile type will attack him, even if they are magically controlled in some fashion.
This defense extends to fantastic reptilian beings such as certain devils, demons, dragons, and the like.
Instantly, he can summon 5-500 random types of snakes to serve him (once per day).

Snake-Man has never been known to attack beings with other than spells;
if assaulted by creatures that are impervious to magic, he will summon snakes to fight for him instead of personally attacking.
 
American Indian Mythos - - - DDG

 
 
 
 
 
 
 
 

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