FREQUENCY: Very rare
FREQUENCY: Very rare ([Dungeon Level VI])
FREQUENCY: Very
rare ([Ethereal Plane])
NO. APPEARING: 1-4
ARMOR CLASS: 0
MOVE: 24"
HIT DICE: 8
% IN LAIR: 20%
TREASURE TYPE: [E]
NO. OF ATTACKS: 1
DAMAGE/ATTACK: <'suggestion'>,
See
below
SPECIAL DEFENSES: None
SPECIAL DEFENSES: Can only be hit by magical
or silver weapons
MAGIC RESISTANCE: Nil
INTELLIGENCE: Average
ALIGNMENT: Chaotic evil
SIZE: M
LEVEL/X.P. VALUE: VI | 1,000 + 10
SAVES: 10.11.12.12.13
<theory: the standard SA was deleted, to increase readability>
This ghastly undead
creature exists mainly on the Ethereal Plane,
though when making its 'attack' it can
be hit,
as if AC 0,
by magical
or silver weapons.
An apparition is turned
as a spectre.
It will be reluctant to approach srorrim
<> or anything else made of silver.
The apparition has an emotive E.S.P.
ability which enables it to sense potential victims up to 100' away.
It surprises
a party or an individual on a roll of 1-5 (d6) due to its uncanny appearance
from wall,
floor or ceiling,
using the surprise thus gained to close
the distance between it and its victim.
When in sight it appears as an insubstantial
skeletal being in a thin white robe.
Even though the victim
may be aware that the apparition cannot physically do them harm, <grammar>
the suggestion
is immensely strong. <>
The victim must roll 3d6;
a total under <(<)> the victim's
intelligence
means that the suggestion is ineffective and the victim is immune (though
only to that particular apparition).
<perhaps,
revise as DSG ability check>
<if
a trusting General Tendency grants a - to suggestion saves, perhaps
apply the same here>
However a total equal to or greater <(=>)>
than the victim's intelligence means that they are stricken with horror
and must again roll 3d6.
This score is matched against their constitution.
If the total is less than the constitution
the victim FLEES <> in terror for 1-4 melee rounds (and may be attacked
again in so doing).
However <punctuation> if the total
is equal to or greater than <(=>)> than the constitution the victim
suffers a massive heart seizure and dies instantly.
A slain victim may be raised
but if the body is left,
or no attempt is made within one hour
to raise it,
it will rise as an apparition in 2-8 hours.
The apparition may be 'attacked' normally
on the Ethereal Plane by characters
able to MOVE && fight on that plane,
but remains on the PMP
for only one melee round per victim attacked and it is only during this
period that it can be attacked by non-ethereal opponents.
To make its 'attack' the apparition need
not score a hit in the usual sense so no 'to hit' roll is required.