FREQUENCY: Rare
FREQUENCY: Rare ([Dungeon Level IV])
FREQUENCY: Rare ([Temperate Wilderness
Forest])
FREQUENCY: Very rare ([Temperate Wilderness
Mountains], [Temperate Wilderness Hills])
FREQUENCY: Rare
([Tropical Wilderness Forest])
FREQUENCY: Very
rare ([Tropical Wilderness Mountains])
NO. APPEARING: 1-2
ARMOR CLASS: 6
MOVE: 12"
HIT DICE: 5
% IN LAIR: 30%
TREASURE TYPE: Nil
NO. OF ATTACKS: 3 ~ 15
DAMAGE/ATTACK: 1-3(claw)/1-3(claw)/1-8+poison(bite)
SPECIAL ATTACKS: Poison(bite)
SPECIAL DEFENSES: Traps - see below
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low
ALIGNMENT: Neutral evil <(Cruel, cunning,
and treacherous)>
SIZE: M
LEVEL/X.P. VALUE: IV | 165 + 5
SAVES: 11.12.13.13.14
A bipedal, roughly man-sized, with very
long arms, protruding pot-belly,
short legs and hairy skin, the ettercap
has clawed hands and two
poison
fangs protruding one on each side of the mouth.
Ettercaps are cruel, cunning and treacherous.
<cruel = +/- 1 to 8% on TALK. see DMG.102>
Ettercaps get along well with all forms of spider.
Traps: The creature has silk glands
like those of a spider located near the
anus. These glands secrete a thin, very
tough, silvery cord which the
beast uses to make assorted weapons and
devices -- lariats, nets,
<>
garottes,
tripwires and so forth. Each ettercap has its own preferred <>
weapons && trap devices, so an
encounter will according to an <>
ettercap's preference, though they will
always lay traps and prepare
an ambush if there is time
to do so.
<snare>
by
David Taylor