FREQUENCY: Very rare
FREQUENCY: Very rare ([Dungeon Level VII])
NO. APPEARING: 1
ARMOR CLASS: 2
MOVE: 9"
HIT DICE: 12
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: [SB]
DAMAGE/ATTACK: [SB]
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: [SB]
INTELLIGENCE: High
ALIGNMENT: Chaotic evil
SIZE: M
LEVEL/X.P. VALUE: VII | 2,850 + 16
The eye of fear and flame is a hooded man-sized
figure;
the face is always invisible,
the interior of the hood being seen as
an opaque black screen.
It constantly stalks the
underworld seeking lawful or lawful/neutral parties or individuals.
It will command an individual,
or a member of a party,
to perform evil deeds (speaking in the
alignment tongue appro. to the individual addressed since it has permanent
know
alignment power and can speak all alignment languages).
The nature of the deeds will vary but
they will be uniformly evil.
If the eye is attacked, or its commands
are not obeyed, it will CAST back the hood to reveal a bare skull with
a red jewel in one eye-socket and black jewel in the other.
The red gem unleashes a 12-dice fireball
once every three melee rounds,
while the black gem acts as a fear
wand every melee round.
The gems are worth 1,000-2,000 gp each,
though they lose their properties when
removed from the skull or when the creature is killed.
If melee is going against the creature
it has the power to transfer to the Ethereal
Plane,
taking two melee rounds to do so,
where it will try to make its escape.
It has no means of fighting hand-to-hand.
If the spells blindness or power
word: blind are CAST on the eye,
they will be reflected back to the caster
with no loss of power.
It is said that the eyes of fear and flame
were either created by the CE gods for the destruction of lawfuls,
or by the lawful/neutral gods for their
testing.
The truth is hidden.
It is rumoured that only about twenty
of these creatures exist.
<Don Turnbull notes that
these are not undead.>
by
Hugh Kernohan