<"resembling
the latter in all but size" : any troll image could be used, or reuse the
base troll image, but make it HUGE
!!>
<BTW,
technically, I don't know if that image is AC4, D2-16, anymore!>
<reference:
FRS3>
<cf.
WD69.46 for another giant troll image, which might be closer to the original
concept>
FREQUENCY: Rare
FREQUENCY: Rare
([Dungeon Level VI])
FREQUENCY: Rare
([Cold Wilderness Mountains], [Cold Wilderness Hills], [Cold Wilderness
Swamp])
FREQUENCY: Very
rare ([Cold Wilderness Forest], [Cold Wilderness Plains], [Cold
Wilderness Desert])
FREQUENCY: Rare ([Temperate Wilderness
Hills])
FREQUENCY: Rare ([Temperate Wilderness
Forest], [Temperate Wilderness Swamp])
FREQUENCY: Very rare ([Temperate Wilderness
Plains], [Temperate Wilderness Desert])
FREQUENCY: Rare
([Tropical Wilderness Mountains], [Tropical Wilderness Hills], [Tropical
Wilderness Swamp])
FREQUENCY: Very
rare ([Tropical Wilderness Forest], [Tropical Wilderness Plains],
[Tropical Wilderness Desert])
NO. APPEARING: 1-12
ARMOR CLASS: 4 <(closest equivalent:
NAC9(?), for weapon type vs AC)> <susceptible to cold: they wear skins,
though not armor, usu.>
MOVE: 12"
HIT DICE: 8
% IN LAIR: 30%
TREASURE TYPE: [C] <(+ skull : speak
with the dead, Shakespeare)>
NO. OF ATTACKS: 1
[d% : 91-00] NO. OF
ATTACKS: 2
DAMAGE/ATTACK: 2-16 <(large spiked
club)>
[d% : 91-00] DAMAGE/ATTACK:
2-7 / 2-7 <(claws)>
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Regeneration
INTELLIGENCE: Low
ALIGNMENT: Chaotic evil
SIZE: L (10' + tall)
LEVEL/X.P. VALUE: VI | 725 + 10 per hit
point
<1>
SAVES: 10.11.12.12.13
Giant trolls are hideous hill
giant/troll crossbreeds (resembling
the latter in all but size).
They are greatly feared. <2>
Their skin is red-brown
and they have red rimmed eyes.
(See ADVANCED DUNGEONS
& DRAGONS MONSTER MANUAL for description
of the hill giant). <edit>
Despite their pot-bellied appearance they
are immensely strong and inflict terrible damage <define STR>
(2-16 HP
of damage) with their favourite weapon
--
a large spiked club. <the closest to
this would be the morning star,
if you are playing with Weapon vs. Armor etc. rules>
It is rare (10% chance) for a giant troll
to be encountered without such a weapon,
but if so it can fight with two claws,
each of which inflicts 2-7 hit points
of damage and can be directed at different opponents.
They regenerate
as trolls but at a rate of 2 HP per melee round, <edit>
but cannot re-bond severed limbs.
They are able to catch missiles 25% of
the time,
if in reach.
Before a giant troll can be killed,
at least 10 HP
of damage must be inflicted on it by fire.
If this condition is not met and the giant
troll is reduced to a single hit point,
<1 HP>
any further damage on it has no effect
save to negate regeneration.
Giant trolls are found in nearly every
clime. <exclude arctic & tropical?>
They have a very acute sense of smell
and 90' infravision. <make DSG
note for smell>
<1: slight variant
on the statblock>
<2: morale
modifier? see troll>
by Ian Livingstone