XVART (Blue Goblin) (Blue Kobold)

<(xvart = far right)>

FREQUENCY: Uncommon

   FREQUENCY: Uncommon ([Dungeon Level I])
 

    FREQUENCY: Uncommon ([Cold Wilderness Forest]) <check>
    FREQUENCY: Rare ([Cold Wilderness Mountains], [Cold Wilderness Hills], [Cold Wilderness Swamp], [Cold Wilderness Plains]) <check>

    FREQUENCY: Uncommon ([Temperate Wilderness Forest])
    FREQUENCY: Rare ([Temperate Wilderness Plains])
    FREQUENCY: Very rare ([Temperate Wilderness Hills], [Temperate Wilderness Swamp])

    FREQUENCY: Uncommon ([Tropical Wilderness Forest])
    FREQUENCY: Rare ([Tropical Wilderness Mountains], [Tropical Wilderness Hills], [Tropical Wilderness Swamp], [Tropical Wilderness Plains])

NO. APPEARING: 40-400 <(wererats: III)>
ARMOR CLASS: 7
MOVE: 6"
HIT DICE: 1-1
% IN LAIR: 40%


 

TREASURE TYPE: [K]
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 2-5 or by weapon type
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
INTELLIGENCE: Average
ALIGNMENT: Chaotic evil
SIZE: S (3' high)
LEVEL/X.P. VALUE:
    I | 5 + 1
    Leaders: I | 20 + 2
DEITY: Raxivort
    SHAMAN: Max. 7th level
    WITCH DOCTOR: Max. 4th level

SAVES: 16.17.18.20.19

These small humanoids have bright blue skin && orange eyes.
They usually wear loose cloth doublets. <1>

Xvarts are mediary between goblins && kobolds and will generally attack the latter.
They fear humans and will only attack a human party if the xvarts are greatly in the majority. <morale check? morale check modifier?>

In every group of 20 xvarts there will be one carrying a net,
used to entangle and hinder opponents in melee.
If 100 xvarts are encountered,
one will be a strong leader-type,
from 31/2' to 41/2' tall with 8-11 HP and attacking as a monster with 2 hit dice.

Ordinary xvarts fight with small swords for 2-5 points of damage;
leaders use a hand axe, mace, flail, or morning star with damage by weapon type.
Though most xvarts are of the fighter class,
a few (5% of a group encountered) will have magic-use at 1st or 2nd experience level.
One or more tribal shamans will be found in a xvart lair.

Xvarts speak their own language and are fluent in the goblin and kobold tongues. <added to DMG>
If encountered in their lair,
there will always be a leader of 11 HP and two lieutenants of 8 HP each,
3-30 giant rats used as guardians and females and young equal to 120% and 200% of the number of males,
respectively.
Shamans and xvarts with magical abilities will be present in the appropriate proportions.

Xvarts delight in taking prisoners for torture || ransom (or both). <(Torture Chamber Furnishings)>
They have been known to assist or be assisted by wererats in these endeavours.
Their lair is usually in an underground cavern or deep in the heart of a forest.

<1: dex=17?>
 

  by Cricky Hitchcock