(right = Bael)
FREQUENCY: Unique (very rare)
FREQUENCY:
Very rare ([Dungeon Level X])
FREQUENCY:
Very rare ([Astral Plane])
NO. APPEARING: 1
ARMOR CLASS: -3
MOVE: 12"
HIT DICE: 106 hp
% IN LAIR: 55%
TREASURE TYPE: [G], [P]
NO. OF ATTACKS: 2
DAMAGE/ATTACK: By weapon
type +6
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: 70%
INTELLIGENCE: Exceptional
ALIGNMENT: Lawful evil
SIZE: L (8' + tall)
PSIONIC ABILITY: 206
Attack/Defense
Modes: All / all
LEVEL/X.P. VALUE: X | 35,000
(material form only)
Bael is vassal to Mammon,
commanding 66 companies of barbed devils.
In battle array Bael wears
armor of bronze fashioned in the ancient style
and usesamorningstar+2 with
a long bronze handlewhich telescopes
magically from 4-8 feet
in length as Bael desires.
In addition to normal
attacks, Bael can, at will,
once per round, use the following spell-like
powers as a 20th-level magic-user:
alter self, animate
dead, cause
serious
wounds, detect invisible,
detect magick, dispel
magick. invisibility,
know alignment, produce
fire, pyrotechnics. read languages, read
magic, shape change twice
per day. suggestion, teleportation, wind
walk, fulfill another's
limited wish.
Once per day Bael can employ a
symbol of stunning. He radiates
fear within a 20-foot radius when he so
desires. He can summon 1-4
barbed devils with a 65% chance of success.
Bael regenerates 1 point
per round.
Bael is a well-formed humanoid
with golden skin. His head is rather long
and has small, forward curling
bull's horns. His features are rather
bovine with large, round
eyes, a long and broad nose, and protruding
ears.