Bael (Duke of Hell)

(right = Bael)

FREQUENCY: Unique (very rare)
FREQUENCY: Very rare ([Dungeon Level X])
FREQUENCY: Very rare ([Astral Plane])

NO. APPEARING: 1
ARMOR CLASS: -3
MOVE: 12"
HIT DICE: 106 hp
% IN LAIR: 55%
TREASURE TYPE: [G], [P]
NO. OF ATTACKS: 2
DAMAGE/ATTACK: By weapon type +6
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: 70%
INTELLIGENCE: Exceptional
ALIGNMENT: Lawful evil
SIZE: L (8' + tall)
PSIONIC ABILITY: 206
   Attack/Defense Modes: All / all
LEVEL/X.P. VALUE: X | 35,000 (material form only)

Bael is vassal to Mammon, commanding 66 companies of barbed devils.
In battle array Bael wears armor of bronze fashioned in the ancient style
and usesamorningstar+2 with a long bronze handlewhich telescopes
magically from 4-8 feet in length as Bael desires. 

In addition to normal

attacks, Bael can, at will, once per round, use the following spell-like
powers as a 20th-level magic-user: alter self, animate dead, cause
serious wounds, detect invisible, detect magick, dispel magick. invisibility,
know alignment, produce fire, pyrotechnics. read languages, read
magic, shape change twice per day. suggestion, teleportation, wind
walk, fulfill another's limited wish. 

Once per day Bael can employ a

symbol of stunning. He radiates fear within a 20-foot radius when he so
desires. He can summon 1-4 barbed devils with a 65% chance of success.
Bael regenerates 1 point per round.

Bael is a well-formed humanoid with golden skin. His head is rather long
and has small, forward curling bull's horns. His features are rather
bovine with large, round eyes, a long and broad nose, and protruding
ears.