FREQUENCY: Uncommon
FREQUENCY: Uncommon
([Cold Wilderness Mountains], [Cold Wilderness Forest], [Cold Wilderness
Swamp], [Cold Wilderness Plains])
FREQUENCY: Rare
([Cold Wilderness Hills], [Cold Wilderness Desert])
FREQUENCY: Uncommon ([Temperate
Wilderness Mountains], [Temperate Wilderness Forest], [Temperate Wilderness
Swamp], [Temperate Wilderness Plains])
FREQUENCY: Rare ([Temperate
Wilderness Hills], [Temperate Wilderness Desert])
NO. APPEARING: 1-2
ARMOR CLASS: 6
MOVE: 15"
HIT DICE: 1/4
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 ~ 20n
DAMAGE/ATTACK: 1
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: S
LEVEL/X.P. VALUE: I | 2
+ 1
Weasels and their kin, such as mink, ferrets, and stoats, are common predators. <1>
Encounter: They will not attack unless cornered.
Combat: AC is attributed to small size, darting movement, and {SPEED}.
Ecology: Some of these creatures are hunted for their pelts, as their fur is valued.
Ferrets can be captured while young and trained to huntsmall burrowing game.
TALK:
FIGHT: flee, or fight if cornered
WAIT:
ADVANCE:
FLEE:
XP: 3
<ODOR: None (ferret, if deglanded)>
WATER:
FOOD:
carnivore, high-protetin baby cat food, ferret's food, small piece of raw
meat, baby food like chicken or beef broil - Eliana
SLEEP:
almost 18 hours a day (in 2-4 hour blocks) - Eliana
PT: I have heard that ferrets
do not do very well in certain extreme temperatures
AGE:
Ferret
Ferret