FREQUENCY: Rare
FREQUENCY: Rare ([Dungeon Level III])
FREQUENCY: Rare ([Temperate
Civilized Mountains])
FREQUENCY: Very rare ([Temperate
Civilized Hills], [Temperate Civilized Forest], [Temperate Civilized Swamp],
[Temperate Civilized Plains])
FREQUENCY: Very rare ([Temperate
Wilderness Mountains], [Temperate Wilderness Hills], [Temperate Wilderness
Forest], [Temperate Wilderness Swamp], [Temperate Wilderness Plains])
FREQUENCY: Very
rare ([Tropical Civilized Mountains], [Tropical Civilized Hills],
[Tropical Civilized Forest], [Tropical Civilized Swamp], [Tropical Civilized
Plains])
FREQUENCY: Very
rare ([Tropical Wilderness Mountains], [Tropical Wilderness Hills],
[Tropical Wilderness Forest], [Tropical Wilderness Swamp], [Tropical Wilderness
Plains])
NO. APPEARING: 1-3
ARMOR CLASS: 8
MOVE: 1" (or host - see
below)
HIT DICE: 3 (host's - see
below)
% IN LAIR: 50%
TREASURE TYPE: By host type
and/or incidental
NO. OF ATTACKS: By host
type
DAMAGE/ATTACK: By host
SPECIAL ATTACKS: Milky
glue
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: [SB]
INTELLIGENCE: Unratable
ALIGNMENT: Neutral (evil)
SIZE: By host size (1/6'
- 1/4' per growth)
LEVEL/X.P. VALUE: III |
85 + 4, plus XP for host
SAVES: <quantify that which is unratable>
Zygoms are small
individual fungoid growths which consist of a short,
thin stem with an ovoid cap.
1 or 2 dozen such growths
are joined by a <n> rhizome structure to form a singular communal creature,
a zygom.
<rhizome: therefore,
in theory, the zygom is 2 creatures --> a plant ++ a fungus>
Although able to exist in
earth, zygoms perfer to infest living flesh and nourish themselves on the
host’s blood && tissue.
This infestation controls
the host creature by brain && nerve connections.
It leads to death
in 1-8 weeks, depending on the size && CON
of the host creature.
The zygom remains until
the whole of the dead body is consumed and then
moves on. As host creatures
are controlled, they move, attack, and defend
according to the dictates
of the possessing zygoms. Infestation is typically
on head, neck, and back
(spinal) areas. Typical host creatures are: ants
(giant),
rats (giant), osquips,
and occasionally small humanoids.
Milky
glue: Whenever a colony of zygoms comes into rough contact with
any creature,
there is a 1 in 6 chance
that the pale blue ”milk“ of a broken cap
will stick fast to
the creature. This milk
is extremely sticky, and it has the power to glue
materialstogetherfor 2-5
days before the substance drys and crumbles. If
glued to flesh, a colony
of zygom spores will infect the creature and begin
growth by the time the glue
powders, allowing the zygoms to infest and
control the host. Only a
cure disease will remove infestation. Zygom glue
can be otherwise embarassing,
for it will stick weapons to targets, creatures
to creatures, etc.
MR: As zygoms have
fungoid intelligence which is totally alien to humans,
<alien font>
no magic affecting the mind-beguiling,
charming, dominating, holding, hypnotizing, etc., will affect them.
<
Theory: roll d8, apply -1
if size S.
Then, apply the CON modifier:
CON | Weeks |
3-5 | -1 |
10-12 | +1 |
13-15 | +2 |
16-17 | +3 |
18 | +4 |
The final number must be
between 1 and 8, inclusive.
>