Contingency
(Evocation)
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Effect: By means of
this spell,
the magic-user is able to
place another spell upon his or her person so that the latter spell will
come into effect upon occurence of the situation dictated during the casting
of the contingency spell.
The contingency spell
and the spell it is to bring into effect -- the "companion" spell --
are, in effect, cast at
the same time (the 1-turn casting time indicated above is a total for both
castings).
The spell to be brought
into effect by the prescribed contingency must be one which affects the
magic-user's person
(feather
fall, levitation,
fly,
statue,
feign
death, etc.)
and of a level no higher
than one-third of the caster (rounded down), to an upper limit of 6th level:
a 4th level "companion spell"
maximum at 12th, 13th, or 14th level of experience;
a 5th level maximum at 15th,
16th or 17th level of experience,
and a 6th level maximum
at 18th level of experience and beyond.
Only one contingency
spell can be in effect upon the spell caster at any one time;
if a second is used, the
first one (if still active) is cancelled.
The situation prescribed
to bring the spell into effect must be clear,
although it may be rather
general.
For example,
a
contingency cast with an airy water "companion spell" might
prescribe that any time the magic-user is plunged into or otherwise engulfed
in water or similar liquid, the airy water spell will instantly
come into effect.
Likewise,
the contingency could bring a feather fall into effect anytime
the magic-user falls over 2' distance.
In all cases, the contingency
immediately brings into effect the second spell,
the being "cast" instantaneously
when the prescribed circumstances occur.
Note that complex, complicated,
and/or convoluted prescribed conditions for effecting the play of the dweomer
are likely to cause the whole spell complex
(the contingency
spell and the companion magic)
to simply fail when called
upon.
MC: The material components
of this spell are
(in addition to those of
the companion spell)
100 gp worth of quicksilver,
an elephant
ivory statuette of the magic-user,
and an eyelash of an ogre
magi, ki-rin, or similar spell-using
creature.
Note that the ivory statuette
is not destroyed by the spell casting (although it might be subject to
wear and tear),
and it must be carried on
the person of the spell caster for the contingency spell to perform
its function when called upon.
Contingency was devised by David Waksman, overall winner of the 5th
Invitational AD&D Masters Tournament - D68.24
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