ARMOR CLASS: -1
MOVE: 18"
HIT POINTS: 290
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 2-24 (+7)
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: +2 or better weapon to hit
MAGIC RESISTANCE: 85%
SIZE: S to M (see below)
ALIGNMENT: Chaotic neutral
WORSHIPER'S ALIGNMENT: All chaotics and thieves (elves)
SYMBOL: Nova star with asymmetrical rays
PLANE: Olympus
CLERIC/DRUID: 8th level druid
FIGHTER: 7th level ranger
MAGIC-USER/ILLUSIONIST: 18th level illusionist
THIEF/ASSASSIN: 20th level thief
MONK/BARD: 10th level bard
PSIONIC ABILITY: III
S: 19 (+3, +7) | I: 23 | W: 16 |
D: 25 | C: 20 | CH: 24 |
Com: 25 | - | - |
While his following is not as large as those of the other elven deities,
Erevan still commands his share of attention from the elves, particularly
those engaged in thieving. Erevan is a fickle, utterly unpredictable
deity who can change his appearance at will. He enjoys causing
trouble for its own sake, but his pranks are rarely either helpful
or
deadly. His favorite tactic is to change his height to any size between
one inch and six feet. Regardless of how he appears at any given
time, Erevan will always wear green somewhere upon his person.
When he travels, Erevan carries a + 4 longsword that knocks open all
barriers, doors, and locks with but a touch. When he so desires, he
may also summon up to twenty leprechauns,
sprites, pixies, or other
small, mischievous elf-like beings, each with maximum hit points, to
help out in a given situation. Erevan will rarely fight another being
directly,
preferring to escape and possibly catch his opponent off guard
at a later time. He can, however, cast the spells chaos and polymorph
any object once per round at will. Prior to entering combat, it is
very
likely he will make extensive use of these spells to his own advantage.
Followers of Erevan are usually quite unpredictable themselves, and
are very independent. Many of them are thieves or have thieving as
one of their multiple classes. There have been known to be elven
cleric/thieves and fighter/cleric/thieves among his worshipers, a set
of class combinations not normally possible to elvenkind. These
multi-classed characters are always non-player characters.
Clerics Raiment Sacrifice/Propitiation
Sphere of Control | Animal | M | F | N-H | Head | Body | Color(s) | Holy Days | Frequency | Form | Place of Worship |
mischief, change, thieves | - | - | - | X(mf) | leather cap | leather armor | black | eclipses | varies | stolen treasures | anywhere* |
* but never in the same place twice
|
|
|
|
|
by Roger E. Moore
*template***template*