Holy Symbol
(Conjuration/Summoning)

<Holy/Unholy Symbol?>


L^: c2, sh2
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R#: T (Sh: 0)
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D^: P
C^: v.s.m
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CT: 1t
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S^: None
A^: One object
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Effect: This spell is used to prepare a cleric's holy symbol,
or to create a new symbol to replace a lost or damaged one.

The new symbol-to-be, which is the spell's material component (and obviously
is not consumed in the casting), must be crafted of appropriate
{material} depending on the religion/deity in question, and must
be of the proper shape and design -- a cleric cannot pick up just any
{item} and make it into a holy symbol. A cleric may possess two holy
symbols at one time, and this spell can be used to create a second
one as a spare. No cleric can create a holy symbol related to a religion
or deity other than the one that he or she worships. The holy symbol of
a good or evil cleric will radiate a faint aura of good or evil, but is not a
magical object per se. The holy symbol of a cleric who is of neutral <sacred symbol>
morals (with respect to good and evil) will have no such aura.
 

MC: The material component of the spell is the new symbol-to-be: it is not consumed in the casting. (See ^above^)
<added>
 

Shukenja: By means of this spell the shukenja creates a holy symbol from a previously crafted item. The item must
be made of appropriate materials (determined by the shukenja's deity), and the shukenja may only make a holy symbol for his or her deity.
A shukenja may carry up to two holy symbols at any time, and the holy symbol radiates good or evil, depending on the shukenja's alignment.
 

        - by Lenard Lakofka, from Beefing Up The Cleric (Dragon #58)
 


<link to this spell, from the PH item, incl. PH info here>
<A note should be made at detect evil, know alignment about holy symbols>
<a blacksmith or a carpenter can be hired to make a symbol>
 
 



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