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Invisibility to Undead
(Abjuration)
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Effect: This spell
is quite similar to sanctuary,
but only affects undead
of 4 or fewer HD.
A saving throw versus spell
is made for each type of undead within 30 feet of the caster,
and if failed,
all undead of that type
will ignore the caster completely for the duration of the spell.
(Note that this negates
subsequent attempts by the caster to turn those undead.)
However, if the saving throw
succeeds,
all undead of that type
will attack the spell caster in preference to any other possible targets.
The effect of this spell
ends if the caster attacks or attempts to cast any other spell.
If the caster is of neutral
morals (with respect to good and evil), the undead save at -2.
MC: The cleric's {holy
symbol}.
Effect.MU: By means
of this
spell, the caster or a single
creature touched
during spell-casting is
made invisible to
undead.
Despite any sounds made by
or activities
of the protected creature,
undead will not
sense the creature's presence.
A protected
creature who successfully
attacks an undead is
instantly revealed to that
undead only, and
cannot be hidden again except
by application
of another spell. Accidental
contact between
an undead and a protected
creature (even if
damage to either creature
results) will not
reveal the protected creature.
Protected creatures
cannot turn undead.
Wraiths and more powerful
undead are
allowed a saving throw against
this spell; if successful,
they will be unaffected.
Note that a
powerful undead free of
the spell's effects can
urge lesser undead to attack
a protected creature,
but cannot make them see
it.
Note that this spell has
some important differences
from the first-level clerical
invisibility to
undead (see UNEARTHED ARCANA
rulebook).
MC: The material components
of this spell are a piece of bone,
a pinch
of powdered silver, and an eyelash.
MU Version: By Ed Greenwood,
from REF5 Lords of Darkness
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