10. Sunken Swamp
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Geography: This unusual
area is the product of an ancient
earthquake-probably
the same one that adjusted the water
table and dried up the nearby
caves. Originally, the entire region
lay upon the surface. A
tall, thick forest flourished under the
steady rays of the sun,
and many small villages nestled among
the trees.
Then faults deep within the
earth were split asunder, and the
land fell. Trees, buildings,
animals, and humans were tossed into
the gaping holes that opened
within the earth, and massive walls
of rock toppled inward,
crushing most of the unfortunate victims
of the quake.
In a few places, however,
the massive faces of rock wedged
against each other, leaving
vast hollow spaces below them. In
those spaces humans and
animals miraculously survived.
More than a dozen huge chambers
make up this region. The
nature of the faulting has
resulted in areas of 1,000 to 4,000 feet
wide and 3d6 miles long.
Unlike most of the realms of Deepearth,
the caverns of the sunken
swamp are lined with dirt. The timber
and living plants have long
since rotted, creating a damp and
spongy surface. Many small
streams trickle through the cracks in
the fault above, dropping
a fine mist throughout the area. Slimy
mosses and fungi line the
rock faces and glow enough to provide
a dim light source.
The separate caverns of the
sunken swamp were originally isolated
from each other by vast,
choking mounds of dirt and tree
trunks. Throughout the centuries,
however, the survivors of the
quake and their descendants
have worked hard to link the
caverns. Now, wide, straight
tunnels slice through the mounds of
earth, linking each cavern
to at least two others. The tunnels
have been shored with ancient
timbers from massive trees,
which were thoroughly soaked
in oil to delay their inevitable rot.
Denizens: The humans
who survived the earthquake continued
to live and reproduce in
their new, dark environment. As the
generations passed, however,
memories of life on the surface
faded. Now none of them
can recall the origins of their land,
although legends tell of
a great, cataclysmic punishment meted
out by vengeful gods. Those
who survived, legend has it, were
the chosen few selected
to purify the race and start over again.
In fact, however, the humans
of the sunken swamp have
degenerated with each successive
generation. First cleanliness,
then education, then clothing
were abandoned by these pathetic
descendants. Now their state
might best be described as subsavage.
Cannibalism is not unheard
of among these folk. They
have splintered into several
small groups, each certain that they
alone are the race chosen
to lead the rest.
Each of the large caverns
in the area hosts a human population
ranging from 50-100 dirty,
scraggly people. Their speech has
become very primitive-a
means of conveying emotion rather
than information. They are
suspicious and distrustful of all strangers,
but are not automatically
unfriendly. In fact, these people
are very curious about the
rest of the world, and if visitors arrive
peacefully, they are usually
invited to stay for a few weeks. The
natives display great curiosity
and interest in their visitors during
this period. After this
time of study is over, the visitors are eaten.
Occasionally, the population
of the sunken swamp is swept up
in a brief period of savage
warfare. No group accepts any allies,
so the result is a massive
and deadly free-for-all, with each group
treating all other groups
as mortal enemies. After a few days of
slaughter and bloodshed,
the survivors lose interest in the conflict,
and a great reconciliation
council is held. The high point of
the council is the devouring
of the war casualties.
Other creatures also live
on the spongy loam of the sunken
swamp. Most varieties of
underground scavengers are present.
A few shambling mounds have
found comfortable lairs here.
Snakes and spiders of all
types enjoy this environment, as do
monstrous toads and frogs.
Plentiful growths of fungi provide key
food elements for humans
and some of the other inhabitants.
Resources: The steady
misting rain from the surface creates
a region of high humidity.
In many places, water showers down
on characters. The air is
muggy and thick, smelling heavily of
decay and death. Oxygen,
however, is fairly plentiful, as the air
seems to circulate through
the same vents that give access to the
water.
The spongy earth of the sunken
swamp is easy to dig, but not
solid enough to hold its
shape. Thus, it is not used to create burrows
or above-ground structures.
In a few places, the remains of
the forest have stayed dry
and created a substance similar to
peat, which burns for a
long time when ignited. It creates a very
smoky and smelly fire, however,
so it is not commonly used by the
residents of the sunken
swamp.
Unique Features: A
few structures from the surface survived
the quake relatively intact
and have come to be regarded as
sacred places by the folk
of the sunken swamp. The most prominent
of these is a vast temple
lying in the center of the largest
chamber. This temple is
surrounded by shattered stone columns
and the rubble of a large
community. The temple itself is a squarish
structure made of solid
blocks of stone. The roof collapsed
when the building fell,
but all of the walls remain. The inside of the
temple includes a large,
central
courtyard and a number of
smaller rooms around the
periphery of the building. It contains a
number of gold, silver,
and platinum relics of ancient religious
value-relics that the current
residents have no use for. In fact,
the temple is one of the
safest places in the sunken swamp since
the human inhabitants hardly
ever venture there.
A few other stone structures,
all without roofs, lie scattered
among the caverns
of the sunken swamp. These were once
sturdy and solid structures,
such as vaults, armories, and
prisons. In one cave, an
armory still contains an assortment of
corroded normal weapons.
The weapons could be made quite
useful with a little sharpening,
but the residents do not employ
them since they have been
declared sacred.
The smallest of the caverns
in the sunken swamp is unique in
that it receives no natural
water from above. Consequently, the
trees and wooden rubble
from buildings did not rot. Instead, a
rapid form of petrification
set in. This wood looks virtually the
same as it did when it landed
after the earthquake. The wood has
grown hard, almost stone-like,
and cannot be burned.