26a. Snarlers’ Barracks
The door to this room has a dog’s
skull
tacked to it. This is the Snarlers' squad
barracks
room. The door is locked from the <Open
Locks, PH>
inside. The Snarlers have just gotten off
duty and most are sleeping
without their
armor. There are 12 jebli
here. 2 are
playing mumbledy-peg with a knife
and the
hand of a 3rd jebli who has fallen asleep
at a <small> table.
If the party alerts this room by
making too much noise, the jebli will be
awake with their weapons drawn and 4
slingers will be kneeling behind over-turned
beds when the party enters. The goblins
have a total of 41
cp, 9 sp, and 6
gp.
Jebli (12):
AC 10; MV 12”; HD 1; hp 4
each; #AT 1; D 1-6 by xiphos
or 2-5 by sling bullet
THACO 19
XP 8 x 14, 4 x 18 (total 184)
26b. Bone-crackers'
Barracks
This room is barracks for the Bone-crackers
squad. It is empty at present as
they are on duty.
26c. Ear-biters' Barracks
A dried ass’s ear with a chunk torn out
of
it is tacked to this door. There is shouting
and cursing coming from this room. The
12
jebli in
this room are crowded around the
center of the room watching a 2-foot-long
lizard tied to a table leg squirm in pain,
for several darts
protrude from its back and
1 foot has been cut off. These horrible
creatures are betting on how long it will
take
for the lizard to die. 1 jebli is teasing
2 starving..rats
in a cage and eyeing a
slave
who is bound and gagged and lying on
one of the beds. There are 67
cp, 17 sp, and
13 gp on the
floor in front of the jebli.
Jebli (12):
AC 6; MV 6”; HD 1; hp 4
each; #AT 1; D 1-6 by short
sword
THACO 19
XP 14 each (168 total)
2 Rats: AC 7; MV 15”; HD 1/4; hp
2;
#AT 1; D 1
THACO 20n1
XP 3
>>27.