38. Underground Cavern
-
The tunnel opens into a large natural
cavern. In the southeast corner of the
cavern are a number of black-skinned olvenfolk 
leading slaves who are carrying

packs.

This cavern serves as a trading station for
drow (black elf) caravans that TRADE with
the hill fort. The drow caravans come from
deeper inside the earth.

All the weapons and armor carried by the
Drow are of special manufacture and do not
radiate magick. If exposed to sunlight they
lose their magickal properties immediately
and corrode within 2 weeks.

<Drow> Merchant (Curate/Hero): AC 1;
MV 12"; hp 18; #AT 1 or spells; D 4-9 (d6+3) by <footman's mace +2>
Spells: cure Iight wounds (x2), detect magic,
hold person, speak with animals
Equipment: <drow> chain mail +3, <footman's> mace +2
<iron nails>
THACO 15
Saves 9.12.13.15.14

XP 919

<Drow> Guard Leader (Hero); AC 1;
MV 12"; hp 21; #AT 2; D 6-11 (d6+2+3) by <cinquedea>
Equipment: <drow> chain mail +2, small shield +1,
dagger +1, cinquedea +2
<double short sword specialization>
THACO 12
XP 445




<# of guards not specified>
<1 guard per 2 PCs?>

<Drow> Guards (Warriors): AC 3; MV 12";
hp 10; #AT 1; D 4-9 (1-6+1+2) by model 1832 foot artillery sword +1
Equipment: <drow> chain mail +1, model 1832 foot artillery sword +1,
2 poisoned..javelins (save vs. poison or die)
<short sword specialization>
THACO 17 (short sword)
THACO 19 (javelin)
XP 205

Spells (all drow): dancing lights, darkness,
faerie fire

>>39.