The entrance to this 40 foot x 40 foot
x 20
foot high room is on the north wall. There are 2 doors across the room on the south wall, one to the west, the other to the east. Also near the south wall is a bulging wooden chest. |
The door
on the east side of the south wall
is false. The chest is really part of a
killer
mimic that
is lying on the floor awaiting
prey. The 1st character to step 10 feet
into
the marked AREA will be stuck FAST, unable
to
MOVE his or her feet. The mimic will then
attack the trapped victim by extending
blobs of its own form and using them as
sticky bludgeons. The creature will not
reveal how much of the floor is actually
part
of itself. Therefore any character moving
over the marked area to help the 1st victim
will also become stuck to the floor. If
the
mimic rolls 4 over the number it needs
to
hit, the monster
has successfully disabled its
victim’s weapon
arm, preventing attacks by
that character. The only way to free the
glued party members is to SLAY the mimic.
Beneath the creature are 300
gp,
4 topaz gems (500 gp each),
<400, 500, 500, 500>
and a ring of warmth.
Killer mimic:
AC 7; MV 3”; HD 9; hp 43:
#AT 1; D 3-12; SA glue
THACO 12
XP 1816
>>4.