This large, ornately-constructed
building
has only 1 entrance, above which is a painted sign showing an arched cat. Noise of revelry comes from within. Leaning nonchalantly against the building near the doorway are 5 young men. They are wearing bulky cloth tunics and short cloaks of rich fabric, and long sword scabbards hang at their sides. |
The 5 men are
rakes
wearing concealed
leather doublets. When the party nears
them, they call out in sarcastic and insolent
terms, hurling the vilest of insults upon
the
party members. They try to goad 1 or
2 characters into fighting with them. If
they are ignored, 1 will seek to start
a
brawl by jumping
the 1st party member to
TURN his back on them. If attacked
by the
entire party, or severely pressed in any
other
way, 2 of the rakes FLEE but the others
FIGHT until down to 8 HP,
at which
time they
try to surrender and save their
lives. All five rakes have purses of 20
gp and
20 sp concealed
within their doublets.
Inside the bawdy house are 14 women
and 9 townsmen
in the main parlor, gambling,
drinking, singing, and otherwise <Effects
of Alcohol and Drugs, DMG>
making merry. They will not hear
a fight
outside over their own din.
Rakes (5 8th
level fighters): AC 7; hp 40
each; #AT <2>; D 1-8+3 by long
sword
<long
sword specialists>
THACO 10
XP 1480
>>65.