Vulturehound *
Created by Chris Chalmers and Dan Pollak

FREQUENCY: Rare
NO. APPEARING: 4-24
ARMOR CLASS: 5
MOVE: 18"/10"
HIT DICE: 2
% IN LAIR: 40%
TREASURE TYPE: J(x10), K(x10), L(x5), M, N
NO. OF ATTACKS: 1(3)
DAMAGE/ATTACK: (1-3/1-3)/1-6
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES:Nil
MAGIC RESISTANCE: <?>
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: S (4' long)
LEVEL/XP VALUE:

Vulturehounds are a bizarre
combination of vulture and wild
dog. They have long, grayish,
shaggy hair, and dog-like legs
ending in sharp, curved talons.
Protruding from their sides are a
pair of small wings, and they
have a sharp beak in place of a
muzzle.

These voracious carnivores
foray out from their dens in
hunting packs in search of food,
which they drag back to their lair
to devour. The scant treasure
found there will be from their
previous victims.

In battle, Vulturehounds will
rear up on their hind legs by
flapping their wings, thus being
able to attack with the two front
talons and the beak. If unable to
rear up in this fashion, they can
only employ their beaks. These
creatures gain their high Armor
Class rating because of their
speed and dexterity.

If Vulturehounds are found
in their lair, there is a 50%
chance of there being 3-12
pups. Pups have 1-4 hit points,
cannot fly, and bite for 1-2 or
1-3 depending on size. Pups
bring 500-1,000 g.p. on the
open market; they can be
trained for war, or hunting, because
these animals have a keen
sense of smell.
 
Dragon magazine MM - The Dragon #37 1st Edition AD&D